mirror of
https://github.com/ZDoom/raze-gles.git
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2b1284e8fa
Only the single bits are still a bitfield, combined with an int in a union - all other fields are 8, 16 or 32 bit now. For serialization this is necessary - I have to wonder anyway if the added code to process the bit fields wasn’t even more than the data savings… |
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.. | ||
blood | ||
build | ||
common | ||
core | ||
exhumed | ||
games/duke | ||
glbackend | ||
libsmackerdec | ||
platform | ||
sw | ||
thirdparty | ||
__autostart.cpp | ||
CMakeLists.txt | ||
g_pch.h | ||
gitinfo.cpp | ||
zzautozend.cpp |