mirror of https://github.com/ZDoom/raze-gles.git
111 lines
3.1 KiB
Plaintext
111 lines
3.1 KiB
Plaintext
-- test script for ELua/Lunatic Interpreter
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--return
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print('--- ELua Test script ---')
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local function checkfail(funcstr)
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local status, res = pcall(DBG_.loadstring(funcstr))
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if (status) then
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print('ERROR: '..funcstr.." DIDN'T fail")
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else
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print('SUCCESS: '..funcstr.." failed: "..res)
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end
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end
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---- check serialization ----
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gamevar("ourvar")
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gamevar("ourvar2")
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-- test nans, infs, precision, subnorms
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ourvar2 = { "asd"; 0/0, 1/0, -1/0, 0.12345678901234567, 1e-314 }
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ourvar = { ourvar2; 1, 2, 3, "qwe" }
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ourvar[#ourvar+1] = ourvar;
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local gvstr = DBG_.serializeGamevars()
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ourvar = -1
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print("---------- attempting to load string: ----------")
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print(gvstr)
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print("---------- (end string to load) ----------")
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DBG_.loadGamevarsString(gvstr)
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print("ourvar[4]="..ourvar[4])
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local i
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print('tweaking sector pals')
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print('numsectors: ' .. gv.numsectors .. ' of ' .. gv.MAXSECTORS)
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---[[
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for i = 0, gv.numsectors/2 do
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sector[i].floorpal = 1;
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sector[i].ceilingpal = 2;
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end
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checkfail('gv.sprite[0].yrepeat = 100') -- direct gv array access forbidden
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local vol, lev
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vol, lev = TEMP_getvollev()
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print('volume='..vol..', level='..lev)
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if (vol==1 and lev==1) then -- E1L1
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print('tweaking some sprites 2')
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i = 562
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spriteext[i].alpha = 0.5;
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sprite[i].cstat = bit.bor(sprite[i].cstat, 2+512);
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spriteext[i].pitch = 128;
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spriteext[i].roll = 256;
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for spr in spritesofsect(307) do -- some fence sprites in E1L1
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print('spr', spr)
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sprite[spr].pal = 6
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end
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for spr in spritesofsect(236) do
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print('#spr', spr)
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end
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--this is a problem
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--actor = {}
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actor[562].flags = bit.bor(actor[562].flags, 2); -- pal 6 with goggles on front SEENINE
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end
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if (vol==1 and lev==8) then
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print('tweaking bunch 1');
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-- trueror1.map
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for i in sectorsofbunch(1, gv.CEILING) do
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sector[i].ceilingz = sector[i].ceilingz - 3*1024;
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end
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for i in sectorsofbunch(1, gv.FLOOR) do
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sector[i].floorz = sector[i].floorz - 3*1024;
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end
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end
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--]]
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print('_G contains:')
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for k,v in pairs(_G) do
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print(k, v)
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end
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checkfail('print(sprite[100000].ceilingpal)') -- oob read access
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checkfail('setmetatable(sprite, {})') -- set metatable forbidden
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checkfail('sector[-1].ceilingpal = 4') -- oob write access
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checkfail('sector[0].wallnum = 0') -- wallnum member is read-only
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checkfail('gv.numsectors = 4') -- gv.numsectors is read-only
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checkfail('gv.QWE = 4') -- cannot create new fields in 'gv'
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checkfail('sector[4] = sector[6]') -- direct sector write access forbidden
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checkfail('nextspritesect[4] = -666') -- that would be horrible...
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checkfail('print(nextspritesect[4].whatfield)') -- we're indexing a plain array!
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checkfail('wall[4].QWE = 123') -- creating new keys forbidden... handled by LuaJit
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checkfail("require('os')") -- 'require' has been thrown away to be replaced by
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-- something more restricted later
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checkfail("new_global = 345") -- we should declare globals
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checkfail('gv.CEILING = 3') -- can't redefine constants in 'gv'
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print('--- end test script ---')
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setevent(gv.EVENT_JUMP, function() print("jump!") end)
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