raze-gles/source/platform/posix
alexey.lysiuk 508b019447 - removed useless call in SDL backend
Its result wasn't used, and it may invoke function of DDummyFrameBuffer during initial sound precaching
2020-02-10 15:09:59 +02:00
..
cocoa - disabled progress bar on Cocoa start window 2020-02-08 16:56:52 +02:00
osx - unified demo path handling for all platforms 2020-02-06 12:04:51 +01:00
sdl - removed useless call in SDL backend 2020-02-10 15:09:59 +02:00
unix - finally - we have a compile on linux! 2020-01-20 05:46:18 -05:00
dikeys.h - added the Posix backend code. 2020-01-05 21:40:18 +01:00
game.xpm - replace Linux xpm icon, even though it doesn't seem like it's ever being used 2020-01-27 21:31:08 -05:00
hardware.h - added the Posix backend code. 2020-01-05 21:40:18 +01:00
i_steam.cpp - added Steam path to Shadow Warrior Redux add-ons 2020-02-02 13:57:45 +02:00
i_system.h - fixed path traversal on POSIX platforms 2020-01-29 11:41:23 +02:00
readme.md - added the Posix backend code. 2020-01-05 21:40:18 +01:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.