raze-gles/source/common/fonts
Christoph Oelckers aeda977bc2 - fixed incomplete font initialization. 2020-10-24 21:02:00 +02:00
..
font.cpp - added remapping for Cyrillic characters to matching Latin counterparts. 2020-09-29 20:16:31 +02:00
fontinternals.h - use GZDoom's font code to fix the crash issues and moved around some files in the PK3. 2020-05-24 23:28:44 +02:00
hexfont.cpp - made some changes to the font and texture system to allow late loading of the palette. 2020-05-26 21:43:32 +02:00
myiswalpha.h - use GZDoom's font code to fix the crash issues and moved around some files in the PK3. 2020-05-24 23:28:44 +02:00
singlelumpfont.cpp - backend update from GZDoom. 2020-10-24 17:30:47 +02:00
singlepicfont.cpp Silenced lots of warnings pointed out by XCode. 2020-07-23 17:02:59 +02:00
specialfont.cpp - fixed red font for use with DrawText. 2020-06-29 13:19:36 +02:00
v_font.cpp - fixed incomplete font initialization. 2020-10-24 21:02:00 +02:00
v_font.h - backend update from GZDoom. 2020-10-24 17:30:47 +02:00
v_text.cpp - backend update from GZDoom. 2020-10-24 17:30:47 +02:00
v_text.h - v_text updated and moved to 'common'. 2020-05-24 22:32:05 +02:00