raze-gles/source/common/console/c_commandbuffer.cpp

344 lines
8.0 KiB
C++

/*
** c_commandbuffer.cpp
**
**---------------------------------------------------------------------------
** Copyright 1998-2006 Randy Heit
** Copyright 2010-2020 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#include "c_commandbuffer.h"
#include "v_draw.h"
#include "v_2ddrawer.h"
#include "v_font.h"
#include "utf8.h"
FCommandBuffer CmdLine;
FCommandBuffer::FCommandBuffer(const FCommandBuffer &o)
{
Text = o.Text;
CursorPos = o.CursorPos;
StartPos = o.StartPos;
}
FString FCommandBuffer::GetText() const
{
FString build;
for (auto chr : Text) build.AppendCharacter(chr);
return build;
}
void FCommandBuffer::Draw(int x, int y, int scale, bool cursor)
{
if (scale == 1)
{
DrawChar(twod, CurrentConsoleFont, CR_ORANGE, x, y, '\x1c', TAG_DONE);
DrawText(twod, CurrentConsoleFont, CR_ORANGE, x + CurrentConsoleFont->GetCharWidth(0x1c), y,
&Text[StartPos], TAG_DONE);
if (cursor)
{
DrawChar(twod, CurrentConsoleFont, CR_YELLOW,
x + CurrentConsoleFont->GetCharWidth(0x1c) + (CursorPosCells - StartPosCells) * CurrentConsoleFont->GetCharWidth(0xb),
y, '\xb', TAG_DONE);
}
}
else
{
DrawChar(twod, CurrentConsoleFont, CR_ORANGE, x, y, '\x1c',
DTA_VirtualWidth, twod->GetWidth() / scale,
DTA_VirtualHeight, twod->GetHeight() / scale,
DTA_KeepRatio, true, TAG_DONE);
DrawText(twod, CurrentConsoleFont, CR_ORANGE, x + CurrentConsoleFont->GetCharWidth(0x1c), y,
&Text[StartPos],
DTA_VirtualWidth, twod->GetWidth() / scale,
DTA_VirtualHeight, twod->GetHeight() / scale,
DTA_KeepRatio, true, TAG_DONE);
if (cursor)
{
DrawChar(twod, CurrentConsoleFont, CR_YELLOW,
x + CurrentConsoleFont->GetCharWidth(0x1c) + (CursorPosCells - StartPosCells) * CurrentConsoleFont->GetCharWidth(0xb),
y, '\xb',
DTA_VirtualWidth, twod->GetWidth() / scale,
DTA_VirtualHeight, twod->GetHeight() / scale,
DTA_KeepRatio, true, TAG_DONE);
}
}
}
unsigned FCommandBuffer::CalcCellSize(unsigned length)
{
unsigned cellcount = 0;
for (unsigned i = 0; i < length; i++)
{
int w;
NewConsoleFont->GetChar(Text[i], CR_UNTRANSLATED, &w);
cellcount += w / 9;
}
return cellcount;
}
unsigned FCommandBuffer::CharsForCells(unsigned cellin, bool *overflow)
{
unsigned chars = 0;
int cells = cellin;
while (cells > 0)
{
int w;
NewConsoleFont->GetChar(Text[chars++], CR_UNTRANSLATED, &w);
cells -= w / 9;
}
*overflow = (cells < 0);
return chars;
}
void FCommandBuffer::MakeStartPosGood()
{
// Make sure both values point to something valid.
if (CursorPos > Text.length()) CursorPos = (unsigned)Text.length();
if (StartPos > Text.length()) StartPos = (unsigned)Text.length();
CursorPosCells = CalcCellSize(CursorPos);
StartPosCells = CalcCellSize(StartPos);
unsigned LengthCells = CalcCellSize((unsigned)Text.length());
int n = StartPosCells;
unsigned cols = ConCols / active_con_scale(twod);
if (StartPosCells >= LengthCells)
{ // Start of visible line is beyond end of line
n = CursorPosCells - cols + 2;
}
if ((CursorPosCells - StartPosCells) >= cols - 2)
{ // The cursor is beyond the visible part of the line
n = CursorPosCells - cols + 2;
}
if (StartPosCells > CursorPosCells)
{ // The cursor is in front of the visible part of the line
n = CursorPosCells;
}
StartPosCells = std::max(0, n);
bool overflow;
StartPos = CharsForCells(StartPosCells, &overflow);
if (overflow)
{
// We ended up in the middle of a double cell character, so set the start to the following character.
StartPosCells++;
StartPos = CharsForCells(StartPosCells, &overflow);
}
}
void FCommandBuffer::CursorStart()
{
CursorPos = 0;
StartPos = 0;
CursorPosCells = 0;
StartPosCells = 0;
}
void FCommandBuffer::CursorEnd()
{
CursorPos = (unsigned)Text.length();
MakeStartPosGood();
}
void FCommandBuffer::CursorLeft()
{
if (CursorPos > 0)
{
MoveCursorLeft();
MakeStartPosGood();
}
}
void FCommandBuffer::CursorRight()
{
if (CursorPos < Text.length())
{
MoveCursorRight();
MakeStartPosGood();
}
}
void FCommandBuffer::CursorWordLeft()
{
if (CursorPos > 0)
{
do MoveCursorLeft();
while (CursorPos > 0 && Text[CursorPos - 1] != ' ');
MakeStartPosGood();
}
}
void FCommandBuffer::CursorWordRight()
{
if (CursorPos < Text.length())
{
do MoveCursorRight();
while (CursorPos < Text.length() && Text[CursorPos] != ' ');
MakeStartPosGood();
}
}
void FCommandBuffer::DeleteLeft()
{
if (CursorPos > 0)
{
MoveCursorLeft();
Text.erase(CursorPos, 1);
MakeStartPosGood();
}
}
void FCommandBuffer::DeleteRight()
{
if (CursorPos < Text.length())
{
Text.erase(CursorPos, 1);
MakeStartPosGood();
}
}
void FCommandBuffer::DeleteWordLeft()
{
if (CursorPos > 0)
{
auto now = CursorPos;
CursorWordLeft();
if (AppendToYankBuffer) {
YankBuffer = Text.substr(CursorPos, now - CursorPos) + YankBuffer;
} else {
YankBuffer = Text.substr(CursorPos, now - CursorPos);
}
Text.erase(CursorPos, now - CursorPos);
MakeStartPosGood();
}
}
void FCommandBuffer::DeleteLineLeft()
{
if (CursorPos > 0)
{
if (AppendToYankBuffer) {
YankBuffer = Text.substr(0, CursorPos) + YankBuffer;
} else {
YankBuffer = Text.substr(0, CursorPos);
}
Text.erase(0, CursorPos);
CursorStart();
}
}
void FCommandBuffer::DeleteLineRight()
{
if (CursorPos < Text.length())
{
if (AppendToYankBuffer) {
YankBuffer += Text.substr(CursorPos, Text.length() - CursorPos);
} else {
YankBuffer = Text.substr(CursorPos, Text.length() - CursorPos);
}
Text.resize(CursorPos);
CursorEnd();
}
}
void FCommandBuffer::AddChar(int character)
{
if (Text.length() == 0)
{
Text += character;
}
else
{
Text.insert(CursorPos, 1, character);
}
CursorPos++;
MakeStartPosGood();
}
void FCommandBuffer::AddString(FString clip)
{
if (clip.IsNotEmpty())
{
// Only paste the first line.
long brk = clip.IndexOfAny("\r\n\b");
std::u32string build;
if (brk >= 0)
{
clip.Truncate(brk);
}
auto strp = (const uint8_t*)clip.GetChars();
while (auto chr = GetCharFromString(strp)) build += chr;
if (Text.length() == 0)
{
Text = build;
}
else
{
Text.insert(CursorPos, build);
}
CursorPos += (unsigned)build.length();
MakeStartPosGood();
}
}
void FCommandBuffer::SetString(const FString &str)
{
Text.clear();
auto strp = (const uint8_t*)str.GetChars();
while (auto chr = GetCharFromString(strp)) Text += chr;
CursorEnd();
MakeStartPosGood();
}
void FCommandBuffer::AddYankBuffer()
{
if (YankBuffer.length() > 0)
{
if (Text.length() == 0)
{
Text = YankBuffer;
}
else
{
Text.insert(CursorPos, YankBuffer);
}
CursorPos += (unsigned)YankBuffer.length();
MakeStartPosGood();
}
}