raze-gles/polymer/eduke32/source/menus.h
helixhorned 184653fc25 Keep displaying difficulty menu for as long as the *voice* plays.
Previously, the check was for the hard-coded sound number. This made it
impossible to change difficulty selection sounds via EVENT_SOUND.

git-svn-id: https://svn.eduke32.com/eduke32@4449 1a8010ca-5511-0410-912e-c29ae57300e0
2014-04-19 22:42:20 +00:00

149 lines
4.5 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//-------------------------------------------------------------------------
#ifndef __menus_h__
#define __menus_h__
#include "savegame.h"
#define MENU_MARGIN_REGULAR 40
#define MENU_MARGIN_CENTER 160
enum MenuIndex_t {
MENU_MAIN = 0,
MENU_MAIN_INGAME = 50,
MENU_EPISODE = 100,
MENU_USERMAP = 101,
MENU_SELECTMAP = 102,
MENU_SKILL = 110,
MENU_SETUP = 200,
MENU_GAMESETUP = 201,
MENU_OPTIONS = 202,
MENU_VIDEOSETUP = 203,
MENU_KEYBOARDSETUP = 204,
MENU_MOUSESETUP = 205,
MENU_JOYSTICKSETUP = 206,
MENU_JOYSTICKBTNS = 207,
MENU_JOYSTICKAXES = 208,
MENU_JOYSTICKAXES2 = 209,
MENU_KEYBOARDASSIGN = 210,
MENU_MOUSEASSIGN = 211,
MENU_MOUSEADVANCED = 212,
MENU_JOYSTICKDEAD = 213,
MENU_JOYSTICKDEAD2 = 214,
MENU_JOYSTICKDEAD3 = 215,
MENU_JOYSTICKDEAD4 = 216,
MENU_JOYSTICKAXES3 = 217,
MENU_JOYSTICKAXES4 = 218,
MENU_JOYSTICKAXES5 = 219,
MENU_JOYSTICKAXES6 = 220,
MENU_JOYSTICKAXES7 = 221,
MENU_JOYSTICKAXES8 = 222,
MENU_RENDERERSETUP = 230,
MENU_COLCORR = 231,
MENU_COLCORR_INGAME = 232,
MENU_LOAD = 300,
MENU_SAVE = 350,
MENU_SAVE_ = 351,
MENU_SAVETYPING = 360,
MENU_SAVETYPING2 = 361,
MENU_SAVETYPING3 = 362,
MENU_SAVETYPING4 = 363,
MENU_SAVETYPING5 = 364,
MENU_SAVETYPING6 = 365,
MENU_SAVETYPING7 = 366,
MENU_SAVETYPING8 = 367,
MENU_SAVETYPING9 = 368,
MENU_SAVETYPING10 = 369,
MENU_STORY = 400,
MENU_F1HELP = 401,
MENU_ORDERING = 402,
MENU_ORDERING2 = 403,
MENU_QUIT = 500,
MENU_QUITTOTITLE = 501,
MENU_QUIT2 = 502,
MENU_NETSETUP = 600,
MENU_NETWAITMASTER = 601,
MENU_PRENETSETUP = 602,
MENU_NETWAITVOTES = 603,
MENU_SOUND = 700,
MENU_SOUND_INGAME = 701,
MENU_CREDITS = 990,
MENU_CREDITS2 = 991,
MENU_CREDITS3 = 992,
MENU_CREDITS4 = 993,
MENU_CREDITS5 = 994,
MENU_CREDITS6 = 995,
MENU_CREDITS7 = 996,
MENU_CREDITS8 = 997,
MENU_CREDITS9 = 998,
MENU_CREDITS10 = 999,
MENU_LOADVERIFY = 1000,
MENU_LOADVERIFY2 = 1001,
MENU_LOADVERIFY3 = 1002,
MENU_LOADVERIFY4 = 1003,
MENU_LOADVERIFY5 = 1004,
MENU_LOADVERIFY6 = 1005,
MENU_LOADVERIFY7 = 1006,
MENU_LOADVERIFY8 = 1007,
MENU_LOADVERIFY9 = 1008,
MENU_LOADVERIFY10 = 1009,
MENU_NEWVERIFY = 1500,
MENU_SAVEVERIFY = 2000,
MENU_SAVEVERIFY2 = 2001,
MENU_SAVEVERIFY3 = 2002,
MENU_SAVEVERIFY4 = 2003,
MENU_SAVEVERIFY5 = 2004,
MENU_SAVEVERIFY6 = 2005,
MENU_SAVEVERIFY7 = 2006,
MENU_SAVEVERIFY8 = 2007,
MENU_SAVEVERIFY9 = 2008,
MENU_SAVEVERIFY10 = 2009,
MENU_ADULTMODE = 10000,
MENU_ADULTPASSWORD = 10001,
MENU_RESETPLAYER = 15000,
MENU_RESETPLAYER2 = 15001,
MENU_BUYDUKE = 20000,
MENU_NETWORK = 20001,
MENU_PLAYER = 20002,
MENU_PLAYERNAME = 20003,
MENU_MACROS = 20004,
MENU_MACROSTYPING = 20005,
MENU_NETHOST = 20010,
MENU_NETOPTIONS = 20011,
MENU_NETJOIN = 20020,
MENU_NETJOINSERVER = 20021,
MENU_NETJOINPORT = 20022,
};
extern char inputloc;
extern int32_t g_lastSaveSlot;
extern int32_t g_quitDeadline;
extern int32_t probey;
extern int32_t voting;
int32_t menutext_(int32_t x,int32_t y,int32_t s,int32_t p,char *t,int32_t bits);
void M_ChangeMenu(int32_t cm);
int32_t M_IsTextInput(int32_t cm);
void G_CheckPlayerColor(int32_t *color,int32_t prev_color);
void M_DisplayMenus(void);
#endif