..
2d.cpp
- implemented all needed font overrides for localization.
2021-05-31 21:20:31 +02:00
aistuff.h
- Exhumed: Replace asserts for range checks with if's.
2021-03-09 20:02:08 +01:00
anims.cpp
- give each DrawInfo its own list of tsprites.
2021-04-02 10:28:40 +02:00
anubis.cpp
- skill stuff for Exhumed.
2021-02-27 14:08:08 +01:00
bubbles.cpp
Merge branch 'scriptable_cutscenes' into newrenderer
2021-05-02 22:37:46 +02:00
bullet.cpp
- fixed all warnings in Exhumed.
2021-05-12 21:50:01 +02:00
cd.cpp
- removed the non-functional and long abandoned level music alias feature.
2021-05-12 21:48:40 +02:00
cheats.cpp
- ported Exhumed's status bar.
2021-05-15 10:25:38 +02:00
d_menu.cpp
- make all games return to the main menu when the game is ended with F10.
2021-05-04 11:32:09 +02:00
engine.h
- project cleanup
2021-01-10 20:31:32 +01:00
enginesubs.cpp
- check r_precache in all games.
2021-04-30 20:08:35 +02:00
exhumed.cpp
- reorganized loading of textures.
2021-06-01 11:05:26 +02:00
exhumed.h
- reorganized loading of textures.
2021-06-01 11:05:26 +02:00
fish.cpp
- give each DrawInfo its own list of tsprites.
2021-04-02 10:28:40 +02:00
freelistarray.h
- project cleanup
2021-01-10 20:31:32 +01:00
gameloop.cpp
- implemented all needed font overrides for localization.
2021-05-31 21:20:31 +02:00
grenade.cpp
- handled the remaining arrays that got accessed by the status bar.
2021-05-15 10:25:38 +02:00
gun.cpp
- Exhumed: Don't autoaim backwards.
2021-05-16 19:20:36 +02:00
init.cpp
- turning some of the player arrays into Player members.
2021-05-15 10:25:38 +02:00
input.cpp
- Exhumed: changed lung display as well.
2021-05-15 10:25:37 +02:00
input.h
- project cleanup
2021-01-10 20:31:32 +01:00
items.cpp
- handled the remaining arrays that got accessed by the status bar.
2021-05-15 10:25:38 +02:00
lavadude.cpp
- fixed all warnings in Exhumed.
2021-05-12 21:50:01 +02:00
light.cpp
- moved backend independent HUD code out of glbackend.cpp.
2021-04-11 08:40:18 +02:00
lighting.cpp
- fixed all warnings in Exhumed.
2021-05-12 21:50:01 +02:00
lion.cpp
- skill stuff for Exhumed.
2021-02-27 14:08:08 +01:00
map.cpp
- handled the remaining arrays that got accessed by the status bar.
2021-05-15 10:25:38 +02:00
menu.cpp
- scriptified Exhumed's 2D content (minus the programmatic textures.)
2021-04-30 20:08:36 +02:00
move.cpp
- Exhumed: made the status bar independent of static global state.
2021-05-15 10:25:38 +02:00
movie.cpp
- fixed all warnings in Exhumed.
2021-05-12 21:50:01 +02:00
mummy.cpp
- skill stuff for Exhumed.
2021-02-27 14:08:08 +01:00
namelist.h
- ported Exhumed's status bar.
2021-05-15 10:25:38 +02:00
names.h
- ported Exhumed's status bar.
2021-05-15 10:25:38 +02:00
object.cpp
- migrated Exhumed's level setup to RMAPINFO.
2021-05-02 15:54:19 +02:00
osdcmds.cpp
- merged the few remaining contents of mmulti.h into d_net.h
2021-05-03 19:01:00 +02:00
player.cpp
- ported Exhumed's status bar.
2021-05-15 10:25:38 +02:00
player.h
- ported Exhumed's status bar.
2021-05-15 10:25:38 +02:00
queen.cpp
- scriptified Exhumed's 2D content (minus the programmatic textures.)
2021-04-30 20:08:36 +02:00
ra.cpp
- give each DrawInfo its own list of tsprites.
2021-04-02 10:28:40 +02:00
ramses.cpp
- fixed all warnings in Exhumed.
2021-05-12 21:50:01 +02:00
random.cpp
- project cleanup
2021-01-10 20:31:32 +01:00
rat.cpp
- project cleanup
2021-01-10 20:31:32 +01:00
rex.cpp
- skill stuff for Exhumed.
2021-02-27 14:08:08 +01:00
roach.cpp
- skill stuff for Exhumed.
2021-02-27 14:08:08 +01:00
runlist.cpp
- Exhumed: Replace asserts for range checks with if's.
2021-03-09 20:02:08 +01:00
save.cpp
- turning some of the player arrays into Player members.
2021-05-15 10:25:38 +02:00
scorp.cpp
- skill stuff for Exhumed.
2021-02-27 14:08:08 +01:00
sequence.cpp
- handled the remaining arrays that got accessed by the status bar.
2021-05-15 10:25:38 +02:00
sequence.h
- project cleanup
2021-01-10 20:31:32 +01:00
set.cpp
- skill stuff for Exhumed.
2021-02-27 14:08:08 +01:00
snake.cpp
- handled the remaining arrays that got accessed by the status bar.
2021-05-15 10:25:38 +02:00
sound.cpp
- fixed all warnings in Exhumed.
2021-05-12 21:50:01 +02:00
sound.h
- project cleanup
2021-01-10 20:31:32 +01:00
spider.cpp
- skill stuff for Exhumed.
2021-02-27 14:08:08 +01:00
status.cpp
- removed the native implementation od Exhumed's status bar.
2021-05-15 10:25:39 +02:00
status.h
- Exhumed: made the status bar independent of static global state.
2021-05-15 10:25:38 +02:00
switch.cpp
- Exhumed: restored old static switch array.
2021-01-24 14:49:51 +01:00
trigdat.cpp
- project cleanup
2021-01-10 20:31:32 +01:00
view.cpp
- fixed all warnings in Exhumed.
2021-05-12 21:50:01 +02:00
view.h
- Consolidate all game interpolation code into inline functions.
2021-04-11 16:45:35 +10:00
wasp.cpp
- skill stuff for Exhumed.
2021-02-27 14:08:08 +01:00