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1ec058a47f
In the mirror reversing code, get rid of the padding. This may produce seams, but they appear to be extremely transient and shouldn't be noticeable. In game.c, add a debugging compilation switch DEBUG_MIRRORS_ONLY. git-svn-id: https://svn.eduke32.com/eduke32@3726 1a8010ca-5511-0410-912e-c29ae57300e0 |
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eduke32.sln | ||
eduke32.vcxproj | ||
eduke32.vcxproj.filters | ||
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Makefile.common | ||
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Makefile.msvc |