raze-gles/polymer
helixhorned 1ec058a47f Classic: fix oob read of frame buffer when leftmost vline has a mirror.
In the mirror reversing code, get rid of the padding. This may produce
seams, but they appear to be extremely transient and shouldn't be
noticeable.
In game.c, add a debugging compilation switch DEBUG_MIRRORS_ONLY.

git-svn-id: https://svn.eduke32.com/eduke32@3726 1a8010ca-5511-0410-912e-c29ae57300e0
2013-05-04 16:36:12 +00:00
..
eduke32 Classic: fix oob read of frame buffer when leftmost vline has a mirror. 2013-05-04 16:36:12 +00:00
synthesis.sh Revert "Make synthesis use i686-w64-mingw32-gcc-4.7.2-release-linux64 + native NASM." 2012-12-31 23:39:36 +00:00