raze-gles/polymer/eduke32/source/lunatic/test
2014-05-22 11:17:52 +00:00
..
animatesprites.con LunaCON: provide access to wall[].blend. 2014-03-25 21:04:37 +00:00
damagehplane.lua Lunatic: swap con.insetsprite's 4th and 5th positional arguments. 2013-12-26 19:45:06 +00:00
dangling_else.con
delmusicsfx.lua
else_brace_if.con
event_chaining.con
gamearray.con
gettimedate.con
getuserdef.con LunaCON: accept empty square brackets for {g,s}etuserdef optional index part. 2014-02-01 16:19:55 +00:00
helixspawner.lua Lunatic: swap con.insetsprite's 4th and 5th positional arguments. 2013-12-26 19:45:06 +00:00
mapstate.con
maputil.lua a.m32: add state 'for_sprites_near_picnum'. 2014-04-05 11:28:08 +00:00
nlcf_break.con
nlcf_return.con
qgetsysstr.con C-CON: add safety checks for qgetsysstr/STR_{,MAP,PLAYER,VOLUME}NAME. 2014-03-16 14:37:54 +00:00
quote_ops.con
rotfixed_actor.con
screentext.con CON: in rotatespritea and screentext, if alpha < 0, make -alpha denote blend. 2014-04-09 18:51:35 +00:00
shadexfog.lua shadexfog.lua: in menu, move creation of debugging shade tables below DEBUG line. 2014-05-22 11:17:52 +00:00
sprite_access.con In ext. PALETTE.DAT, store log2 of last alpha table index. Handle alpha in classic. 2014-04-09 18:51:31 +00:00
switch.con engine.c: after creating gray fog palookup, make its greatest shade map to same color. 2014-04-29 19:34:25 +00:00
tables.lua
test_bitar.lua
test_dists.lua
test_geom.lua
test_rotspr.lua
weaponvars.con