audiolib
|
- converted the 3 new CVARs in the audio code.
|
2019-10-25 02:01:36 +02:00 |
blood
|
- game starts again.
|
2019-10-26 13:16:32 +02:00 |
build
|
- game starts again.
|
2019-10-26 13:16:32 +02:00 |
common
|
- game starts again.
|
2019-10-26 13:16:32 +02:00 |
duke3d
|
- game starts again.
|
2019-10-26 13:16:32 +02:00 |
glad
|
- use full GL 4.6 API.
|
2019-09-16 17:52:14 +02:00 |
glbackend
|
- game starts again.
|
2019-10-26 13:16:32 +02:00 |
libsmackerdec
|
- make things compile again.
|
2019-10-24 20:28:46 +02:00 |
mact
|
- everything compiles again (not tested yet.)
|
2019-10-26 00:32:49 +02:00 |
platform
|
- fixed compilation.
|
2019-10-23 18:36:48 +02:00 |
rr
|
- game starts again.
|
2019-10-26 13:16:32 +02:00 |
sw
|
- game starts again.
|
2019-10-26 13:16:32 +02:00 |
thirdparty
|
Silence a warning
|
2019-10-20 10:45:49 +02:00 |
g_pch.h
|
- project rework to shorten compile times.
|
2019-10-16 23:09:02 +02:00 |
version.h
|
- fixed the setup.
|
2019-09-23 01:28:18 +02:00 |