mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-29 04:50:42 +00:00
8d1409a708
This code set a sprite index where a tile number is expected by all other code checking this array. In the stock game this should never trigger, though, as the actor being checked is the burning dynamite which cannot be picked up again as-is. |
||
---|---|---|
.. | ||
src | ||
CMakeLists.txt |