raze-gles/source/common/objects
2020-10-10 20:20:12 +02:00
..
autosegs.h - added DObject as a preparation for the ZScript compiler. Currently large parts are disabled because the backing features are not present yet. 2020-05-23 22:43:01 +02:00
dobject.cpp - reactivated some more code after integrating the VM core. 2020-05-23 22:43:02 +02:00
dobject.h - backend update. 2020-06-11 09:15:44 +02:00
dobjgc.cpp - backend update to make the ZScript compiler work. 2020-06-14 18:58:30 +02:00
dobjgc.h - cleaned out all Doom dependencies from the DObject system. 2020-05-23 22:43:02 +02:00
dobjtype.cpp - Blood: fixed: The player's inventory and some other state were reset for each level, not each new game. 2020-10-10 20:20:12 +02:00
dobjtype.h - another backend update from merging several GZDoom PRs. 2020-09-27 16:16:53 +02:00