raze-gles/polymer/eduke32/build/src
terminx 1538f39289 fix building with MSVC after Helixhorned's commit
fix FastLZ mipmap corruption issue
fix Polymer MSVC warnings
rewrote qsprintf to take up to 32 parameters, either quotes or gamevars
added qstrncat to concatenate n characters of one quote to another
exposed internal sectorofwall() function to CON
changed CON parser to count ( ) ; and , as whitespace so people can make their code more readable
added ACTIVATOR and ACTIVATORLOCKED support to SE49 and SE50
added SPRITE_USEACTIVATOR flag to allow actor execution based on whether a sector is "locked" or not
rearranged a few structures for faster array lookups
fixed EVENT_HOLSTER


git-svn-id: https://svn.eduke32.com/eduke32@1457 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-12 01:55:34 +00:00
..
misc Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
tmp Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
util Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
a-c.c new version of astyle 2009-02-19 16:47:54 +00:00
a.masm MSVC fixes + clean out tree 2009-06-05 20:09:13 +00:00
a.nasm Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
a.wasm Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
baselayer.c More memory pool crap, startup window log update fixes, gameland light changes and minor polymer fixes 2009-06-13 21:06:45 +00:00
build.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
cache1d.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
compat.c Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander 2009-07-09 02:29:48 +00:00
config.c safety check when copying sectors; a suggestion to bypass a strange bug 2009-07-03 13:01:52 +00:00
crc32.c ass rape 2009-01-09 09:29:17 +00:00
defs.c More memory pool crap, startup window log update fixes, gameland light changes and minor polymer fixes 2009-06-13 21:06:45 +00:00
dynamicgtk.c ass rape 2009-01-09 09:29:17 +00:00
engine.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
engine_priv.h Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander 2009-07-09 02:29:48 +00:00
fastlz.c Replace LibLZF with FastLZ (http://www.fastlz.org/lzf.htm) 2009-07-09 03:54:18 +00:00
glbuild.c Improved mouse aiming for Mapster32 (not yet in action) 2009-07-11 22:20:15 +00:00
gtkbits.c git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-10 07:38:50 +00:00
hightile.c Nothing important 2009-04-16 06:41:24 +00:00
kplib.c Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander 2009-07-09 02:29:48 +00:00
lzwnew.c Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc 2009-06-09 06:19:58 +00:00
md4.c Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc 2009-06-09 06:19:58 +00:00
mdsprite.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
mmulti.c Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc 2009-06-09 06:19:58 +00:00
mmulti_null.c git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-10 07:38:50 +00:00
mmulti_unstable.c Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc 2009-06-09 06:19:58 +00:00
nedmalloc.c Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander 2009-07-09 02:29:48 +00:00
osd.c Generic non-descript commit message 2009-06-24 08:20:10 +00:00
osxbits.m Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
polymer.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
polymost.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
pragmas.c Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander 2009-07-09 02:29:48 +00:00
scriptfile.c Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc 2009-06-09 06:19:58 +00:00
sdlayer.c Adds r_pr_ati_nodepthoffset and the proper detection code to winlayer and sdlayer to make polymer run properly on R520-class Radeon chips. A bug needs to be filed to AMD. 2009-06-28 21:16:11 +00:00
smalltextfont.c Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
startgtk.editor.c ass rape 2009-01-09 09:29:17 +00:00
StartupWinController.editor.m Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
startwin.editor.c Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc 2009-06-09 06:19:58 +00:00
textfont.c Generic non-descript commit message 2009-06-24 08:20:10 +00:00
winlayer.c Adds r_pr_ati_nodepthoffset and the proper detection code to winlayer and sdlayer to make polymer run properly on R520-class Radeon chips. A bug needs to be filed to AMD. 2009-06-28 21:16:11 +00:00