raze-gles/source/common/textures
Christoph Oelckers e94ed3abf2 - fixed uninitialized bitmap object for texture generation. 2019-10-06 19:19:26 +02:00
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formats - use stb_image to read the image formats supported by kplib but not by GZDoom. 2019-10-06 08:48:07 +02:00
bitmap.cpp - added stripped down versions of GZDoom's texture classes 2019-10-05 19:38:25 +02:00
bitmap.h - added stripped down versions of GZDoom's texture classes 2019-10-05 19:38:25 +02:00
image.cpp - use stb_image to read the image formats supported by kplib but not by GZDoom. 2019-10-06 08:48:07 +02:00
image.h - added stripped down versions of GZDoom's texture classes 2019-10-05 19:38:25 +02:00
imagetexture.cpp - fixed uninitialized bitmap object for texture generation. 2019-10-06 19:19:26 +02:00
skyboxtexture.cpp - added stripped down versions of GZDoom's texture classes 2019-10-05 19:38:25 +02:00
skyboxtexture.h - added stripped down versions of GZDoom's texture classes 2019-10-05 19:38:25 +02:00
texture.cpp - use GZDoom's texture backend to read hightile textures. (Hightile tinting code moved to the shader but isn't active yet. 2019-10-05 21:59:03 +02:00
textureid.h - added stripped down versions of GZDoom's texture classes 2019-10-05 19:38:25 +02:00
textures.h - use GZDoom's texture backend to read hightile textures. (Hightile tinting code moved to the shader but isn't active yet. 2019-10-05 21:59:03 +02:00