raze-gles/polymer/eduke32
hendricks266 0fc284d5bf SW: default_buildkeys
git-svn-id: https://svn.eduke32.com/eduke32@5216 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:06:54 +00:00
..
build SW: Parallaxed skies. 2015-05-19 22:05:20 +00:00
jit
package Move handling of ud.drawweapon from G_DrawWeaponTileWithID() to P_DisplayWeapon(). This fixes it not being applied to the quick kick and mighty foot. 2015-03-30 05:57:11 +00:00
platform iOS: Set up and enable building with USE_OPENGL. DONT_BUILD. 2015-05-16 20:16:27 +00:00
rsrc Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00
source SW: default_buildkeys 2015-05-19 22:06:54 +00:00
_clang-format
Android.mk Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00
eduke32.sln
eduke32.vcxproj Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00
eduke32.vcxproj.filters Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00
Makefile SW: Update the rest of the AudioLib API. 2015-05-19 22:06:04 +00:00
Makefile.common Ensure that Objective-C compiler invocations include the C-only options that we specify, especially -std=gnu99. DONT_BUILD. 2015-04-26 00:58:08 +00:00
Makefile.deps Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00
Makefile.msvc Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00