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misc
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
tmp
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
util
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
a-c.c
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new version of astyle
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2009-02-19 16:47:54 +00:00 |
a.masm
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
a.nasm
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
a.wasm
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
baselayer.c
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Fix the build with USE_OPENGL=0 and/or POLYMER=0.
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2009-05-07 16:00:49 +00:00 |
build.c
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Mapster fixes and a new 8x8 pixel font I've been playing around with
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2009-05-06 23:58:53 +00:00 |
cache1d.c
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Remove jmact/types.h in favor of standardized inttypes.h stuff
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2009-04-26 05:57:42 +00:00 |
compat.c
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new version of astyle
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2009-02-19 16:47:54 +00:00 |
config.c
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Some more cvar stuff
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2009-04-29 19:43:51 +00:00 |
crc32.c
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ass rape
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2009-01-09 09:29:17 +00:00 |
defs.c
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Modified priority system to use 6 priority levels instead of 3, added proper def syntax "specular" and "normal" which work identically to "detail" and "glow" for defining normals and specular maps (defining these with pals 100 and 101 will no longer work)
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2009-04-28 22:56:43 +00:00 |
dynamicgtk.c
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ass rape
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2009-01-09 09:29:17 +00:00 |
engine.c
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Fix the build with USE_OPENGL=0 and/or POLYMER=0.
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2009-05-07 16:00:49 +00:00 |
engine_priv.h
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git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-10 07:38:50 +00:00 |
glbuild.c
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new version of astyle
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2009-02-19 16:47:54 +00:00 |
gtkbits.c
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git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-10 07:38:50 +00:00 |
hightile.c
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Nothing important
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2009-04-16 06:41:24 +00:00 |
kplib.c
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new version of astyle
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2009-02-19 16:47:54 +00:00 |
lzf_c.c
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
lzf_d.c
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
lzfP.h
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
lzwnew.c
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new version of astyle
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2009-02-19 16:47:54 +00:00 |
md4.c
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
mdsprite.c
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Nothing important
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2009-04-16 06:41:24 +00:00 |
mmulti.c
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new version of astyle
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2009-02-19 16:47:54 +00:00 |
mmulti_null.c
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git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-10 07:38:50 +00:00 |
mmulti_unstable.c
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Unify cvar handling between the engine and game sides of things
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2009-04-29 06:20:07 +00:00 |
osd.c
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Add support for cvars of type 'double', fix vid_gamma/brightness/contrast cvars, save cvars to eduke32_binds.cfg at shutdown, better method for drawing the floor textures in Mapster32 2D mode, slightly more yellow/orange lights on fire/rockets/lasers/etc
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2009-04-30 21:09:44 +00:00 |
osxbits.m
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
polymer.c
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Fixes floor-aligned sprite and flipping/1-way interaction (bug 2783071).
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2009-05-08 19:15:14 +00:00 |
polymost.c
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Fastcall is not 64 bit.
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2009-05-07 18:55:33 +00:00 |
pragmas.c
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new version of astyle
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2009-02-19 16:47:54 +00:00 |
scriptfile.c
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new version of astyle
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2009-02-19 16:47:54 +00:00 |
sdlayer.c
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Render targets, FBO mirrors with normal displacement, fix for masked walls with animated walls, various cleanups.
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2009-03-23 14:18:20 +00:00 |
smalltextfont.c
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
startgtk.editor.c
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ass rape
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2009-01-09 09:29:17 +00:00 |
StartupWinController.editor.m
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
startwin.editor.c
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ass rape
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2009-01-09 09:29:17 +00:00 |
textfont.c
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bleh
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2009-05-08 18:26:10 +00:00 |
winlayer.c
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Undo/redo support for Mapster32 and some other minor changes
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2009-05-05 16:21:33 +00:00 |