raze-gles/source/common/textures
Christoph Oelckers 0e165e40a3 - first batch of adjustments to the new tile management.
- consolidated Polymost precaching and removed precaching for static tiles because they now are always loaded.
- removed cache configurability. On modern systems this is relatively pointless - allocating 50 or 100 MB is a non-issue - and the cache is due for replacement anyway.
2019-10-15 00:54:14 +02:00
..
formats - update of new texture classes. 2019-10-14 23:11:01 +02:00
bitmap.cpp - added stripped down versions of GZDoom's texture classes 2019-10-05 19:38:25 +02:00
bitmap.h - added stripped down versions of GZDoom's texture classes 2019-10-05 19:38:25 +02:00
buildtiles.cpp - hooked up the writable texture types. 2019-10-15 00:19:31 +02:00
image.cpp - some reworking of the texture code to make integration of Build tiles easier. 2019-10-12 08:54:06 +02:00
image.h - some reworking of the texture code to make integration of Build tiles easier. 2019-10-12 08:54:06 +02:00
imagehelpers.cpp - update of new texture classes. 2019-10-14 23:11:01 +02:00
imagehelpers.h - update of new texture classes. 2019-10-14 23:11:01 +02:00
imagetexture.cpp - update of new texture classes. 2019-10-14 23:11:01 +02:00
skyboxtexture.cpp - added stripped down versions of GZDoom's texture classes 2019-10-05 19:38:25 +02:00
skyboxtexture.h - added stripped down versions of GZDoom's texture classes 2019-10-05 19:38:25 +02:00
texture.cpp - reworked texture management, not yet active. 2019-10-12 22:49:46 +02:00
textureid.h - added stripped down versions of GZDoom's texture classes 2019-10-05 19:38:25 +02:00
textures.h - first batch of adjustments to the new tile management. 2019-10-15 00:54:14 +02:00