raze-gles/polymer/eduke32
2014-02-22 08:02:13 +00:00
..
build Further optimize our SDL_Renderer for 8-bit by making the SDL_Texture SDL_TEXTUREACCESS_STATIC, saving some RAM without any loss of functionality. 2014-02-22 08:02:13 +00:00
jit Lunatic: add LuaJIT's jit/bcsave.lua and headers for synthesis build preparation. 2013-08-11 15:28:45 +00:00
package Block off hacks for the primitive splitscreen CON mod with SPLITSCREEN_MOD_HACKS so they are no longer compiled. 2014-01-12 14:04:51 +00:00
platform Fix 32-bit MSVC builds. DONT_BUILD. 2014-02-11 06:14:03 +00:00
rsrc Iron out all errors and warnings when compiling with MinGW-w64, targeting either 32-bit or 64-bit. 2013-10-07 10:03:11 +00:00
source Indicate MSVC in build string 2014-02-22 01:26:34 +00:00
eduke32.sln MSVC: Set up support for SDL2. DONT_BUILD. 2014-02-11 07:39:09 +00:00
eduke32.vcxproj MSVC: Set up support for SDL2. DONT_BUILD. 2014-02-11 07:39:09 +00:00
eduke32.vcxproj.filters Replace QuickLZ with LZ4. 2014-02-10 10:55:49 +00:00
Makefile Windows: Full library refresh. 2014-02-10 10:58:38 +00:00
Makefile.common Amend r4318: Lunatic doesn't need the safety check. 2014-02-12 21:02:59 +00:00
Makefile.deps Replace QuickLZ with LZ4. 2014-02-10 10:55:49 +00:00
Makefile.msvc MSVC: Set up support for SDL2. DONT_BUILD. 2014-02-11 07:39:09 +00:00