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2015-03-30 05:57:11 +00:00
polymer Move handling of ud.drawweapon from G_DrawWeaponTileWithID() to P_DisplayWeapon(). This fixes it not being applied to the quick kick and mighty foot. 2015-03-30 05:57:11 +00:00
.gitignore Apple: Update Xcode project and build system. DONT_BUILD. 2015-02-14 07:26:10 +00:00