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10 lines
261 B
C
10 lines
261 B
C
#pragma once
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#include "files.h"
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void STAT_StartNewGame(const char *episode, int skill);
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void STAT_NewLevel(const char* mapname);
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void STAT_Update(bool endofgame);
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void STAT_Cancel();
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void SaveStatistics(FileWriter& fil);
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bool ReadStatistics(FileReader& fil);
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