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4fc56203c2
Unfortunately necessary because Ion Fury savegames store 120 GB(!!) of data, mostly zeros. Unlike the old method, this compresses the entire savegame as one block using a ZLib stream so it should be a lot more efficient now. |
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.. | ||
ancientzip.cpp | ||
ancientzip.h | ||
cache.cpp | ||
file_7z.cpp | ||
file_directory.cpp | ||
file_grp.cpp | ||
file_lump.cpp | ||
file_pak.cpp | ||
file_rff.cpp | ||
file_zip.cpp | ||
file_zip.h | ||
filesystem.cpp | ||
filesystem.h | ||
resourcefile.cpp | ||
resourcefile.h |