raze-gles/source/games/blood
Christoph Oelckers 09a9e14feb - set up engine portals for SW.
Also moving more code to _polymost.cpp which is only needed for ad-hoc lookup of portals with a client side implementation of a two-layer renderer.
2021-03-21 17:04:06 +01:00
..
src - set up engine portals for SW. 2021-03-21 17:04:06 +01:00
all.cpp - WIP 2021-03-20 23:01:16 +01:00