raze-gles/source/games
Christoph Oelckers 09a9e14feb - set up engine portals for SW.
Also moving more code to _polymost.cpp which is only needed for ad-hoc lookup of portals with a client side implementation of a two-layer renderer.
2021-03-21 17:04:06 +01:00
..
blood - set up engine portals for SW. 2021-03-21 17:04:06 +01:00
duke - engine-side portal setup for Blood and RRRA. 2021-03-21 14:48:35 +01:00
exhumed - same render interface rework for Shadow Warrior. 2021-03-21 12:22:50 +01:00
sw - set up engine portals for SW. 2021-03-21 17:04:06 +01:00