raze-gles/source/sw
Mitchell Richters 09a05f354c - Re-standardise horizon around 0 and not 100.
* Blood had this right. It makes sense that the horizon be based around as it's easier to work with.
* Removed all associated game math to deduct default horizon of 100 when doing weapon zvel etc, meaning actual horizon can just be used.
* Re-did return to center function to work on the already converted pitch. Return speed should be 1:1 with previous code.
2020-10-07 13:28:45 +11:00
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src - Re-standardise horizon around 0 and not 100. 2020-10-07 13:28:45 +11:00
CMakeLists.txt - removed all automap code from SW and the flat drawer from the backend. 2020-09-06 12:14:08 +02:00