mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 11:10:47 +00:00
027afc2347
This fixes an issue where rapidly changing the player's angle could result in the audio "popping" due to the sudden change to a new position in the volume table, and the resulting difference in volume between one sample and the next. This also fixes a DC offset issue when applying the volume level to certain sample types. git-svn-id: https://svn.eduke32.com/eduke32@7773 1a8010ca-5511-0410-912e-c29ae57300e0 |
||
---|---|---|
.. | ||
audiolib | ||
blood | ||
build | ||
duke3d | ||
enet | ||
etcpak | ||
glad | ||
glbackend | ||
kenbuild | ||
libsmackerdec | ||
libxmp-lite | ||
lpeg | ||
mact | ||
rr | ||
sw | ||
tools/src |