.. |
enet
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This should fix the build on unix platforms.
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2010-05-16 22:42:22 +00:00 |
jaudiolib
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Very few actual changes... mostly formatting fixes from astyle
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2010-01-23 22:12:02 +00:00 |
jmact
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fix mouse positioning issue when using alt+tab on win32 and fix game speed at low framerates
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2010-05-08 20:15:24 +00:00 |
misc
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Misc
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2009-09-28 00:01:06 +00:00 |
_functio.h
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source code rape
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2008-11-20 14:06:36 +00:00 |
_midi.h
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Hack MIDI back in for win32
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2009-07-27 10:46:42 +00:00 |
_rts.h
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Remove jmact/types.h in favor of standardized inttypes.h stuff
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2009-04-26 05:57:42 +00:00 |
actors.c
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minor changes from my tree that I'm committing to test automated synthesis builds
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2010-05-19 10:02:35 +00:00 |
anim.c
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Fixes anim playback, mouse lag with low fps, keyboard setup menu
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2010-05-07 20:45:40 +00:00 |
astub.c
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More of them. Includes the possiblity of typing m32script commands directly into the OSD (without "do", see osdtryscript in mapster32.cfg) and improved diagnostics.
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2010-05-22 23:41:18 +00:00 |
config.c
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minor changes from my tree that I'm committing to test automated synthesis builds
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2010-05-19 10:02:35 +00:00 |
config.h
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Remove jmact/types.h in favor of standardized inttypes.h stuff
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2009-04-26 05:57:42 +00:00 |
duke3d.h
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minor changes from my tree that I'm committing to test automated synthesis builds
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2010-05-19 10:02:35 +00:00 |
funct.h
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
function.h
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source code rape
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2008-11-20 14:06:36 +00:00 |
game.c
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More of them. Includes the possiblity of typing m32script commands directly into the OSD (without "do", see osdtryscript in mapster32.cfg) and improved diagnostics.
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2010-05-22 23:41:18 +00:00 |
gamedef.c
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fix some breakage with the "load last game" screen that pops up when you die
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2010-05-21 05:53:21 +00:00 |
gamedef.h
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
gamedefs.h
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Fixes anim playback, mouse lag with low fps, keyboard setup menu
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2010-05-07 20:45:40 +00:00 |
gameexec.c
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fix some breakage with the "load last game" screen that pops up when you die
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2010-05-21 05:53:21 +00:00 |
gamestructures.c
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fix input when using vsync
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2010-05-09 08:51:25 +00:00 |
gamevars.c
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win32 stuck input fix among other minor changes
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2010-05-16 22:53:08 +00:00 |
global.c
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win32 stuck input fix among other minor changes
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2010-05-16 22:53:08 +00:00 |
GNU.TXT
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
grpscan.c
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Make nedmalloc a compile time option and add support for loading an external nedmalloc.dll at run time if it isn't compiled in
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2010-05-18 00:30:30 +00:00 |
grpscan.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
keys.h
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Cleanup patch from Hunter_rus
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2008-05-16 00:23:33 +00:00 |
m32def.c
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More of them. Includes the possiblity of typing m32script commands directly into the OSD (without "do", see osdtryscript in mapster32.cfg) and improved diagnostics.
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2010-05-22 23:41:18 +00:00 |
m32def.h
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More of them. Includes the possiblity of typing m32script commands directly into the OSD (without "do", see osdtryscript in mapster32.cfg) and improved diagnostics.
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2010-05-22 23:41:18 +00:00 |
m32exec.c
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More of them. Includes the possiblity of typing m32script commands directly into the OSD (without "do", see osdtryscript in mapster32.cfg) and improved diagnostics.
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2010-05-22 23:41:18 +00:00 |
m32structures.c
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More of them. Includes the possiblity of typing m32script commands directly into the OSD (without "do", see osdtryscript in mapster32.cfg) and improved diagnostics.
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2010-05-22 23:41:18 +00:00 |
m32vars.c
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More of them. Includes the possiblity of typing m32script commands directly into the OSD (without "do", see osdtryscript in mapster32.cfg) and improved diagnostics.
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2010-05-22 23:41:18 +00:00 |
macros.h
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
mapster32.h
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Mapster32 maintenance pack #1
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2010-05-18 05:14:17 +00:00 |
mdump.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@1228 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-02-19 09:39:19 +00:00 |
mdump.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
menus.c
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Fixes anim playback, mouse lag with low fps, keyboard setup menu
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2010-05-07 20:45:40 +00:00 |
midi.c
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Very few actual changes... mostly formatting fixes from astyle
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2010-01-23 22:12:02 +00:00 |
midi.h
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Hack MIDI back in for win32
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2009-07-27 10:46:42 +00:00 |
mpu401.c
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Very few actual changes... mostly formatting fixes from astyle
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2010-01-23 22:12:02 +00:00 |
mpu401.h
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Hack MIDI back in for win32
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2009-07-27 10:46:42 +00:00 |
music.c
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Hack MIDI back in for win32
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2009-07-27 10:46:42 +00:00 |
names.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
namesdyn.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
namesdyn.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
old.diff
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Mapster32 maintenance pack #1
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2010-05-18 05:14:17 +00:00 |
osdcmds.c
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minor changes from my tree that I'm committing to test automated synthesis builds
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2010-05-19 10:02:35 +00:00 |
osdcmds.h
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Unify cvar handling between the engine and game sides of things
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2009-04-29 06:20:07 +00:00 |
osdfuncs.c
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Second gtk startup window patch from bioman, other random fixes I can't be bothered to remember
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2009-11-18 01:17:56 +00:00 |
osdfuncs.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
player.c
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fix shrunk player speed
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2010-05-14 12:40:24 +00:00 |
premap.c
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win32 stuck input fix among other minor changes
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2010-05-16 22:53:08 +00:00 |
rts.c
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Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024
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2009-10-07 06:47:35 +00:00 |
rts.h
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Remove jmact/types.h in favor of standardized inttypes.h stuff
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2009-04-26 05:57:42 +00:00 |
savegame.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
sdlmusic.c
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EDuke32: new demo system should be stable now; Made the $EDUKE32_MUSIC_CMD env var work (SDL only).
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2010-02-13 21:46:42 +00:00 |
sector.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
soundefs.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
sounds.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
sounds.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
sounds_mapster32.c
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more polymer-override variable twiddling in m32script, fixes and beautifying.
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2010-05-22 14:04:47 +00:00 |
sounds_mapster32.h
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
standard.h
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Hack MIDI back in for win32
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2009-07-27 10:46:42 +00:00 |
startgtk.game.c
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Very few actual changes... mostly formatting fixes from astyle
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2010-01-23 22:12:02 +00:00 |
startwin.game.c
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Clean out remaining changes from tree... this is mostly crap like variable name cleanup
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2010-01-16 23:08:17 +00:00 |
startwin.game.h
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fix building with MSVC after Helixhorned's commit
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2009-07-12 01:55:34 +00:00 |
winbits.c
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Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
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2009-06-09 06:19:58 +00:00 |