raze-gles/source/core/2d
Christoph Oelckers f64bdccaca - moved renderstyle to 'common' and use GZDoom's color table code unaltered.
# Conflicts:
#	source/CMakeLists.txt
#	source/common/engine/serializer.h
2020-05-23 22:43:05 +02:00
..
drawparms.h - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
screentext.cpp - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
screentext.h - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
v_2ddrawer.cpp - refactoring of the lookup tables. 2020-05-23 22:43:04 +02:00
v_2ddrawer.h - avoid using global palette settings when drawing 2D content with a custom palette. 2020-05-23 22:43:01 +02:00
v_draw.cpp - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
v_draw.h - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
v_drawtext.cpp - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
v_text.h - file system update and adjustment. 2020-04-12 08:30:40 +02:00