raze-gles/source/glbackend
Christoph Oelckers 29a10cabcb - fixed most issues with palette emulation.
Brightness is now correct - I have no idea why this factor of 1/0.85 is needed - something must reduce the brightness of the entire scene but I have no idea what.
2020-09-18 22:29:13 +02:00
..
gl_palmanager.cpp - fixed most issues with palette emulation. 2020-09-18 22:29:13 +02:00
gl_texture.cpp - enable palette emulation for HUD weapon drawing. 2020-09-13 23:14:44 +02:00
glbackend.cpp - fixed animation of weapon sprites 2020-09-14 22:16:33 +02:00
glbackend.h - fixed voxel rendering in palette emulation mode. 2020-09-13 21:08:10 +02:00
pm_renderstate.h - fixed voxel rendering in palette emulation mode. 2020-09-13 21:08:10 +02:00