Christoph Oelckers
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fc11f537f7
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- project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
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2021-01-10 20:31:32 +01:00 |
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Christoph Oelckers
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2c917ca7e1
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- fixed cherry picked commit from upstream.
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2020-12-08 22:21:03 +01:00 |
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Christoph Oelckers
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51b48ca124
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- Exhumed: removed most of the unused tile constants
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2020-10-11 14:30:45 +02:00 |
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Christoph Oelckers
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5bb02f7bb0
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- Exhumed: replace include guards with #pragma once.
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2020-10-11 14:30:44 +02:00 |
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Christoph Oelckers
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2f8284f10b
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- added filler help and credit menus for Exhumed.
They should not be empty, so that they do not crash when opened from the console.
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2020-10-09 00:21:06 +02:00 |
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Christoph Oelckers
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1ea6084478
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- Exhumed also done.
Also using proper assets now.
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2020-10-06 22:35:25 +02:00 |
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Christoph Oelckers
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04ec21d6b6
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- fixed key alignment on Exhumed's status bar.
Fixes #281
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2020-09-07 22:19:37 +02:00 |
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sirlemonhead
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efaefff3d0
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PCExhumed: Misc code tidying. Changed cases in runlist_ProcessSectorTag() to match editor tag numbers,
consolidated duplicate code in runlist_ProcessWallTag(), renamed ActiveSound struct vars etc.
# Conflicts:
# source/exhumed/src/cd.cpp
# source/exhumed/src/exhumed.cpp
# source/exhumed/src/fish.cpp
# source/exhumed/src/grenade.cpp
# source/exhumed/src/mummy.cpp
# source/exhumed/src/sound.cpp
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2020-02-05 18:00:40 +01:00 |
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sirlemonhead
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3073f1780d
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Show BMG or PIE publisher logos and Exhumed or PowerSlave graphics depending on which DAT/GRP file is used.
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2019-11-22 00:14:50 +01:00 |
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sirlemonhead
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be65a9863b
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
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nukeykt
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936ce5a866
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wip
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
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2019-11-21 22:52:46 +01:00 |
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