Christoph Oelckers
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f1040fa699
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- match with GZDoom's console code, move to 'common'.
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2020-04-12 08:30:42 +02:00 |
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Christoph Oelckers
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e2f5e8fe34
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- renamed 'common' to 'core'.
We'll need 'common' for something else.
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2020-04-12 08:30:36 +02:00 |
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Christoph Oelckers
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6245a0e2e2
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- added mouse and controller menus
The controller menu obviously does not work yet, it needs quite a bit of backing code fron GZDoom first.
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2019-12-03 01:21:27 +01:00 |
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Christoph Oelckers
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00b2467eea
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- WIP keybinding cleanup
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2019-12-02 02:07:32 +01:00 |
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Christoph Oelckers
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2a9e4fca46
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WIP safety commit
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2019-11-30 19:23:54 +01:00 |
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Christoph Oelckers
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2997bb6292
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- the keybinding menu is finally working.
Obviously the existing menu implementation from Duke Nukem needs to be tossed out at some point, but at least the functionality is there again.
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2019-11-09 22:22:51 +01:00 |
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Christoph Oelckers
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8d089a11fa
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- for initializing tab commands a separate static lookup function must be used to get the button names.
Because order of initialization for static objects is undefined.
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2019-11-04 23:11:10 +01:00 |
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Christoph Oelckers
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570696fc09
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- added ZDoom's CCMD code.
Not tested yet.
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2019-11-04 23:01:50 +01:00 |
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