Commit Graph

458 Commits

Author SHA1 Message Date
Christoph Oelckers 0ee80628a2 - moved documentation out of the Source folder and added surface shader sources. 2019-10-05 13:17:26 +02:00
Christoph Oelckers 1ff8ea6a19 - added matrix class for moving the GL matrix manipulation out of the engine code. 2019-10-04 01:41:57 +02:00
Christoph Oelckers c5c92c1410 - removed the ZDoom CVAR code because it won't be needed and added its Zip file reader to maintain an engine file with needed assets.
The Build code for this is far too messy for this task, so an external solution is needed.
2019-10-04 00:52:19 +02:00
Christoph Oelckers 5687b4c02e - added ZDoom's CVAR class.
No CVar transition has been done yet.
2019-09-26 00:20:16 +02:00
Christoph Oelckers 568f01792f - added ZDoom's configfile class. 2019-09-23 21:06:52 +02:00
Christoph Oelckers 86534c8a43 - more utilities, most importantly ZString without which it would be hard to use any ZDoom-based code at all. 2019-09-23 20:56:05 +02:00
Christoph Oelckers 034ce097c5 - added more utilities from GZDoom - TArray/TMap and FileReader. 2019-09-23 19:52:25 +02:00
Christoph Oelckers 330c80246e - added ZDoom's FArgs class for easier command line checking. 2019-09-23 19:29:25 +02:00