Christoph Oelckers
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d0f38d7362
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- wall sprite WIP.
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2021-03-27 13:22:34 +01:00 |
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Christoph Oelckers
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1dfb2672a8
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- flat sprite rendering!
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2021-03-26 20:28:44 +01:00 |
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Christoph Oelckers
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dbbdfaa4ba
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- sector portals in Blood are working.
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2021-03-24 23:11:06 +01:00 |
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Christoph Oelckers
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087da46522
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- finally got mirrors working.
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2021-03-23 21:23:49 +01:00 |
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Christoph Oelckers
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d42ce0ee7e
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- WIP
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2021-03-20 23:01:16 +01:00 |
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Christoph Oelckers
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547ed4e415
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- route everything through the full backend, now completely bypassing the intermediate GLInstance layer.
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2021-03-18 17:18:03 +01:00 |
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Christoph Oelckers
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4cf2493cfd
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set up the entry point for the renderer.
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2021-03-18 14:49:36 +01:00 |
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Christoph Oelckers
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6068427270
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- port the bunch drawer to the backend's core.
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2021-03-18 12:32:31 +01:00 |
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Christoph Oelckers
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af6c6c8ef0
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- added the DrawInfo class.
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2021-03-18 10:23:53 +01:00 |
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Christoph Oelckers
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e9dd1c104b
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- started adding the draw list code from GZDoom.
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2021-03-18 10:19:13 +01:00 |
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