Mitchell Richters
c207437a57
- Duke: Rename cloudtotalclock
to cloudclock
.
...
* Mostly so it doesn't come up on searches for `totalclock`.
2020-08-26 09:49:32 +10:00
Mitchell Richters
2231386830
- Duke: Create function to reset timer and apply in game where timer restarts are needed.
2020-08-25 19:48:15 +02:00
Mitchell Richters
afb09456e0
- Duke: Migrate away from using totalclock
and use new game-specific gameclock
with underlying timer code in common.
...
* Build timer still requires initialisation due to multiple `timerSetCallback()` that still need to work.
# Conflicts:
# source/core/menu/menu.cpp
# source/games/duke/src/game.cpp
2020-08-25 19:47:31 +02:00
Mitchell Richters
158fd46581
- change Duke's synchronized_input
to CVAR cl_syncinput
.
2020-07-28 21:38:28 +10:00
Christoph Oelckers
6227f9f7fd
- optimizations for better savegame performance.
2020-07-21 21:32:38 +02:00
Christoph Oelckers
ba7997b611
- implemented most of the savegame code and deleted the old one.
2020-07-20 23:07:44 +02:00
Christoph Oelckers
9c3189475a
- renamed unprocessed files and added missing WT firefly effect.
2020-06-21 22:38:05 +02:00
Christoph Oelckers
0596078978
- prepared folder for merging.
2020-06-21 22:18:12 +02:00
Christoph Oelckers
99958342a9
- prepare the branch for adding new commits
...
# Conflicts:
# source/core/gamecontrol.cpp
2020-06-21 20:59:16 +02:00
Christoph Oelckers
b8b38e075d
- moving to the right place.
2020-06-21 20:59:08 +02:00