Christoph Oelckers
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be9094cb97
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Silenced lots of warnings pointed out by XCode.
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2020-07-23 17:02:59 +02:00 |
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Christoph Oelckers
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2fd2ad2212
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- sky code cleanup and transitioning of Duke's.
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2020-07-15 00:06:19 +02:00 |
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Christoph Oelckers
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d4cdb31464
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- backend update to make the ZScript compiler work.
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2020-06-14 18:58:30 +02:00 |
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Christoph Oelckers
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a9141af545
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- backend update.
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2020-06-11 09:15:44 +02:00 |
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Christoph Oelckers
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d7225c1965
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- backend update from GZDoom
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2020-06-07 15:02:54 +02:00 |
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Christoph Oelckers
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68c97e3c25
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Merge branch 'master' of https://github.com/coelckers/Raze
# Conflicts:
# source/core/gamecontrol.h
# source/duke3d/src/game.cpp
# source/exhumed/src/exhumed.cpp
# source/rr/src/game.cpp
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2020-05-31 23:30:10 +02:00 |
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Mitchell Richters
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f6068043d3
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- Remove 'int paused' accidentally added to music.cpp in common back-end.
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2020-05-31 23:19:54 +02:00 |
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Mitchell Richters
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7ed9f4fa8c
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Prepare back-end for updated in-game pausing.
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2020-05-31 23:19:54 +02:00 |
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Christoph Oelckers
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d52600663d
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- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
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2020-05-26 23:12:04 +02:00 |
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Christoph Oelckers
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29db3febb8
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- updated the platform code to be mostly identical with GZDoom
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2020-05-26 00:08:26 +02:00 |
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Christoph Oelckers
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4523ad5f7e
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- Linux compile fixes.
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2020-05-24 16:47:00 +02:00 |
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Christoph Oelckers
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c9b2399cd0
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- added a first bunch of ZScript code.
# Conflicts:
# source/CMakeLists.txt
# source/common/utility/basics.h
# source/core/serializer.h
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2020-05-23 22:43:01 +02:00 |
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Christoph Oelckers
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f0f17fa34f
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- moved sound code to "common".
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2020-05-23 12:59:12 +02:00 |
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Christoph Oelckers
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c81e79e635
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- fixed merge error.
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2020-05-23 12:59:03 +02:00 |
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Christoph Oelckers
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cfe02cebf1
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- moved music code to "common"
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2020-05-23 12:37:47 +02:00 |
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