terminx
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1c1da97378
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WIP multiplayer changes, still completely broken.
git-svn-id: https://svn.eduke32.com/eduke32@2664 1a8010ca-5511-0410-912e-c29ae57300e0
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2012-05-17 23:54:43 +00:00 |
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terminx
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1a8f02a07b
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a couple of multiplayer fixes
git-svn-id: https://svn.eduke32.com/eduke32@1826 1a8010ca-5511-0410-912e-c29ae57300e0
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2011-03-05 01:41:38 +00:00 |
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terminx
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323008432a
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Consolidate POLYMOST preprocessor define into USE_OPENGL, remove SUPERBUILD preprocessor define, add additional mode to neartag() to skip sprite searches and speed up processing (and enable for CON_OPERATE), fix issue with nearby single instance sounds not playing due to out of range sounds blocking their playback, fix issue with settings.cfg being reset to default bindings when running a mod that specifies its own cfg base name, improve CON structure member interface read/write performance, fix a bug with CON "move" pointer validation
git-svn-id: https://svn.eduke32.com/eduke32@1820 1a8010ca-5511-0410-912e-c29ae57300e0
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2011-03-04 08:50:58 +00:00 |
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terminx
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043bb208b3
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Multiplayer improvements
git-svn-id: https://svn.eduke32.com/eduke32@1802 1a8010ca-5511-0410-912e-c29ae57300e0
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2011-02-25 21:50:19 +00:00 |
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terminx
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a7eb0418d1
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Global thermonuclear code rape
git-svn-id: https://svn.eduke32.com/eduke32@1677 1a8010ca-5511-0410-912e-c29ae57300e0
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2010-08-02 08:13:51 +00:00 |
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