Commit graph

7 commits

Author SHA1 Message Date
Plagman
94a22e4d62 Rewrote half of polymer.c, HSR still needs a bit of work but I believe the end is near.
git-svn-id: https://svn.eduke32.com/eduke32@551 1a8010ca-5511-0410-912e-c29ae57300e0
2007-07-01 06:32:03 +00:00
Plagman
fc613042a0 Working commit for animation smoothing. Pretty much breaks everything that relied on fixed-frame transitions (muzzledlashes) but makes stuff look good otherwise. Needs a DEF-hook to control which frames should be smoothed.
git-svn-id: https://svn.eduke32.com/eduke32@530 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-30 18:02:00 +00:00
Plagman
3081c87724 Support for Vertex Buffer Objects (r_vbos, r_vbocount).
git-svn-id: https://svn.eduke32.com/eduke32@519 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-08 03:07:10 +00:00
Plagman
19719cf7fb Detail map scaling.
git-svn-id: https://svn.eduke32.com/eduke32@512 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-01 18:19:11 +00:00
Plagman
8a5a966cd0 Restored fullbrights, improved depth peeling, tweaked MSVC support for JFAud.
git-svn-id: https://svn.eduke32.com/eduke32@454 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-14 07:00:29 +00:00
Plagman
08e4113086 Broken depth peeling.
git-svn-id: https://svn.eduke32.com/eduke32@439 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-31 06:32:04 +00:00
Plagman
879a75817b More MSVC goodness.
git-svn-id: https://svn.eduke32.com/eduke32@436 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-22 15:04:49 +00:00