Plagman
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94a22e4d62
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Rewrote half of polymer.c, HSR still needs a bit of work but I believe the end is near.
git-svn-id: https://svn.eduke32.com/eduke32@551 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-07-01 06:32:03 +00:00 |
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Plagman
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fc613042a0
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Working commit for animation smoothing. Pretty much breaks everything that relied on fixed-frame transitions (muzzledlashes) but makes stuff look good otherwise. Needs a DEF-hook to control which frames should be smoothed.
git-svn-id: https://svn.eduke32.com/eduke32@530 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-03-30 18:02:00 +00:00 |
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Plagman
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3081c87724
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Support for Vertex Buffer Objects (r_vbos, r_vbocount).
git-svn-id: https://svn.eduke32.com/eduke32@519 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-03-08 03:07:10 +00:00 |
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Plagman
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19719cf7fb
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Detail map scaling.
git-svn-id: https://svn.eduke32.com/eduke32@512 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-03-01 18:19:11 +00:00 |
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Plagman
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8a5a966cd0
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Restored fullbrights, improved depth peeling, tweaked MSVC support for JFAud.
git-svn-id: https://svn.eduke32.com/eduke32@454 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-14 07:00:29 +00:00 |
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Plagman
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08e4113086
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Broken depth peeling.
git-svn-id: https://svn.eduke32.com/eduke32@439 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-12-31 06:32:04 +00:00 |
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Plagman
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879a75817b
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More MSVC goodness.
git-svn-id: https://svn.eduke32.com/eduke32@436 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-12-22 15:04:49 +00:00 |
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