terminx
|
1fdafcdad6
|
Cleaning out my tree... mostly internal changes. Adds workaround to disable texture compression with the crappy fglrx driver on Linux, fixes FIRE sprites so that they don't render at their sector's floorz all the time, changes CON compiler around a bit to use a loop instead of calling C_ParseCommand() 10 million times.
git-svn-id: https://svn.eduke32.com/eduke32@1857 1a8010ca-5511-0410-912e-c29ae57300e0
|
2011-04-07 01:16:29 +00:00 |
|
terminx
|
ef912658a0
|
Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL
git-svn-id: https://svn.eduke32.com/eduke32@1762 1a8010ca-5511-0410-912e-c29ae57300e0
|
2011-01-16 02:50:27 +00:00 |
|
terminx
|
4c3c64286a
|
shading changes and fixes for a few crashes
git-svn-id: https://svn.eduke32.com/eduke32@1657 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-06-07 09:03:16 +00:00 |
|
terminx
|
ac7767986a
|
Updated synthesis script, moved some non-essential files around, updated license headers on all non-BUILDLIC files, added memory cache on top of texcache to improve load times, moved some duplicated keyboard handling stuff from winlayer/sdlayer to baselayer, fixed keypad / in Mapster32 tile selector, fixed bug where p->rotscrnang and p->look_ang never reset to 0, added support for reloading maphack based polymer lights after mode changes/savegame loads, other minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1652 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-05-25 10:56:00 +00:00 |
|
terminx
|
65b29ab092
|
win32 stuck input fix among other minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1642 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-05-16 22:53:08 +00:00 |
|
terminx
|
3514722a74
|
fix input when using vsync
git-svn-id: https://svn.eduke32.com/eduke32@1634 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-05-09 08:51:25 +00:00 |
|
terminx
|
a6b614f6bf
|
fix mouse positioning issue when using alt+tab on win32 and fix game speed at low framerates
git-svn-id: https://svn.eduke32.com/eduke32@1633 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-05-08 20:15:24 +00:00 |
|
terminx
|
bb21e1c05f
|
Fixes anim playback, mouse lag with low fps, keyboard setup menu
git-svn-id: https://svn.eduke32.com/eduke32@1632 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-05-07 20:45:40 +00:00 |
|
terminx
|
e1649b9d0b
|
git-svn-id: https://svn.eduke32.com/eduke32@1631 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-05-05 07:31:38 +00:00 |
|
terminx
|
c82a6b7ab0
|
fix a couple of issues with the new keyboard code
git-svn-id: https://svn.eduke32.com/eduke32@1629 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-05-03 10:32:38 +00:00 |
|
terminx
|
e665b96d1b
|
MinGW build fix
git-svn-id: https://svn.eduke32.com/eduke32@1627 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-05-03 08:30:25 +00:00 |
|
terminx
|
b2baba827c
|
git-svn-id: https://svn.eduke32.com/eduke32@1626 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-05-03 01:03:06 +00:00 |
|
terminx
|
45d93544a6
|
Source code "cleanup," herein referred to as "rape"
git-svn-id: https://svn.eduke32.com/eduke32@1625 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-05-02 23:27:30 +00:00 |
|