hendricks266
4ca5e25e2c
Add support for MOD, XM, IT, and S3M tracker music through libxmp-lite.
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Building with support must be manually enabled by invoking make with HAVE_XMP=1 on platforms other than Windows, because libxmp-lite is not common in package managers. This setup will be improved in the future.
git-svn-id: https://svn.eduke32.com/eduke32@5927 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-08 02:59:05 +00:00
hendricks266
d4640b1806
Windows: SDL 2.0.5
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git-svn-id: https://svn.eduke32.com/eduke32@5905 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-20 06:26:36 +00:00
hendricks266
ec4d6f7b89
Windows: Update libpng to 1.6.25, built with GCC 6.2.
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Fixes warning: type 'struct _SETJMP_FLOAT128' violates one definition rule [-Wodr]
git-svn-id: https://svn.eduke32.com/eduke32@5847 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-06 02:15:13 +00:00
hendricks266
4afd27e16f
Delete all SDL_mixer Windows libs from our repo since they're not part of our automated build process, and are not recommended.
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git-svn-id: https://svn.eduke32.com/eduke32@5779 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-15 07:08:40 +00:00
hendricks266
cd97e9fd3b
Windows: SDL 2.0.4
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git-svn-id: https://svn.eduke32.com/eduke32@5514 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-08 01:32:29 +00:00
hendricks266
eed78085bc
Merge compat-from-mingw-w64 into compat-to-msvc since we dropped support for mainline MinGW32, and add dll_dependency.S so we don't need to build the libs with "-fno-stack-check -fno-stack-protector -mno-stack-arg-probe".
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git-svn-id: https://svn.eduke32.com/eduke32@5341 1a8010ca-5511-0410-912e-c29ae57300e0
2015-09-08 02:58:03 +00:00
hendricks266
0352b4ad11
Windows: Update libraries.
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- libpng to 1.6.12
- LuaJIT to Git HEAD >= 2.0.3
- instructions.txt
DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4539 1a8010ca-5511-0410-912e-c29ae57300e0
2014-07-10 09:01:15 +00:00
hendricks266
b1a7a6368a
Update libpng to 1.6.10.
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git-svn-id: https://svn.eduke32.com/eduke32@4468 1a8010ca-5511-0410-912e-c29ae57300e0
2014-05-17 12:34:46 +00:00
terminx
833fe67826
SDL 2.0.3 (plus a MinGW build fix that didn't make 2.0.3) for Windows builds.
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git-svn-id: https://svn.eduke32.com/eduke32@4400 1a8010ca-5511-0410-912e-c29ae57300e0
2014-03-28 03:42:15 +00:00
hendricks266
990c99acc2
Fix 32-bit MSVC builds. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@4324 1a8010ca-5511-0410-912e-c29ae57300e0
2014-02-11 06:14:03 +00:00
hendricks266
fd3712ab22
Windows: Full library refresh.
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git-svn-id: https://svn.eduke32.com/eduke32@4319 1a8010ca-5511-0410-912e-c29ae57300e0
2014-02-10 10:58:38 +00:00
hendricks266
975a329fcf
Update SDL2 to 2.0.1.
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git-svn-id: https://svn.eduke32.com/eduke32@4126 1a8010ca-5511-0410-912e-c29ae57300e0
2013-11-02 01:41:45 +00:00
hendricks266
1ac4c9b585
Windows: Add SDL2 headers and libraries to the repo for quick-and-easy building and static linking. (SDL2 uses the zlib license so we are in the clear.)
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git-svn-id: https://svn.eduke32.com/eduke32@4099 1a8010ca-5511-0410-912e-c29ae57300e0
2013-10-13 06:17:07 +00:00
hendricks266
db69800fd0
Split the handling of audio based on RENDERTYPE into a new variable named MIXERTYPE, allowing Windows builds to use SDL for input and rendering (RENDERTYPE=SDL) while using DirectSound and Windows' MIDI interface (MIXERTYPE=WIN [current default]) so that EMIDI works.
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git-svn-id: https://svn.eduke32.com/eduke32@4084 1a8010ca-5511-0410-912e-c29ae57300e0
2013-10-07 10:05:03 +00:00
terminx
3e4ea93b20
Directory cleanup. Move the "Apple", "Windows", and "Wii" directories to a new "platform" dir, move the contents of "psd" to "rsrc/source", move eobj* and obj* directories so that they're under the "source" dir.
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git-svn-id: https://svn.eduke32.com/eduke32@3551 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-04 04:14:19 +00:00