plagman
|
5582d41553
|
Highpalookup maps implementation on the renderer side. Currently set to a hardcoded highpalookup of 6:6:6->RGB and causes a noticeable quality drop. Use the debug1 cvar to toggle ingame.
git-svn-id: https://svn.eduke32.com/eduke32@1745 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-12-29 06:23:49 +00:00 |
|
helixhorned
|
a3c0bee4a3
|
Improved mouse aiming for Mapster32 (not yet in action)
git-svn-id: https://svn.eduke32.com/eduke32@1456 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-07-11 22:20:15 +00:00 |
|
plagman
|
03b6403312
|
Very tentative attempt at backwards-compatible multi-lights.
git-svn-id: https://svn.eduke32.com/eduke32@1219 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-01-23 10:59:18 +00:00 |
|
terminx
|
d6914ed108
|
ass rape
git-svn-id: https://svn.eduke32.com/eduke32@1205 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-01-09 09:29:17 +00:00 |
|
plagman
|
f062dafaed
|
Light my fire.
git-svn-id: https://svn.eduke32.com/eduke32@1170 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-11-29 20:16:19 +00:00 |
|
plagman
|
ebe4165204
|
glbuild support for ARB_vertex_shader
git-svn-id: https://svn.eduke32.com/eduke32@1140 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-11-16 22:56:55 +00:00 |
|
plagman
|
fa6d8548aa
|
Added glbuild support for ARB_shader_objects and fixed ARB_occlusion_query.
git-svn-id: https://svn.eduke32.com/eduke32@1139 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-11-16 21:46:11 +00:00 |
|
terminx
|
4efb91b376
|
git-svn-id: https://svn.eduke32.com/eduke32@1121 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-11-05 11:49:13 +00:00 |
|
terminx
|
d9867cfaaf
|
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
git-svn-id: https://svn.eduke32.com/eduke32@1105 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-10-20 03:09:19 +00:00 |
|