Commit graph

2324 commits

Author SHA1 Message Date
hendricks266
4a6676dd87 Fix warning: signed and unsigned type in conditional expression [-Wsign-compare]
git-svn-id: https://svn.eduke32.com/eduke32@5852 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-06 02:15:37 +00:00
terminx
ad4bb9c25d Fix Polymer breakage
git-svn-id: https://svn.eduke32.com/eduke32@5845 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-02 01:21:10 +00:00
terminx
b13ad6bdc8 Fix builds on broken compilers that don't properly support using "z" in the length field of a printf format placeholder.
git-svn-id: https://svn.eduke32.com/eduke32@5844 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-29 19:11:47 +00:00
hendricks266
599e58bfef Satisfy warning: this 'if' clause does not guard... [-Wmisleading-indentation]
DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@5843 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-28 21:26:55 +00:00
hendricks266
78f939a2f9 Fix warning: logical 'and' of equal expressions [-Wlogical-op]
DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@5842 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-28 21:26:51 +00:00
hendricks266
a0183c9c42 Fix warning: left shift of negative value [-Wshift-negative-value]
DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@5841 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-28 21:26:48 +00:00
terminx
c2d8a66c3a Fix a couple of gcc 6.x warnings.
git-svn-id: https://svn.eduke32.com/eduke32@5837 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:42:12 +00:00
terminx
3c34256867 Fix a software mode crash bug involving bad animation flags set on tiles
git-svn-id: https://svn.eduke32.com/eduke32@5836 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:42:07 +00:00
terminx
d7d6623364 More readability cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5835 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:42:01 +00:00
terminx
c6617a98b2 More cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5830 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:33 +00:00
terminx
4575148c02 Use size_t or ssize_t in for loops where possible
git-svn-id: https://svn.eduke32.com/eduke32@5829 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:21 +00:00
terminx
aae66ccb11 Further cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5828 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:04 +00:00
terminx
34453f5090 Continued cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5827 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:56 +00:00
terminx
52f678a743 Massive readability cleanup of game code part 1. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5825 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:35 +00:00
terminx
47edac436b Support hex constants in scriptfile_getsymbolvalue()
git-svn-id: https://svn.eduke32.com/eduke32@5822 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:11 +00:00
terminx
51c47a9ef7 ldist/dist tweak
git-svn-id: https://svn.eduke32.com/eduke32@5819 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:39:56 +00:00
helixhorned
531814ecc4 Mapster32: on TROR point insertion, mark more points.
This fixes a bug reported by Micky C on 2016-01-11 where too
few points were marked to be inserted. See AMC TC SVN r2308.

git-svn-id: https://svn.eduke32.com/eduke32@5811 1a8010ca-5511-0410-912e-c29ae57300e0
2016-07-04 14:09:08 +00:00
helixhorned
eda5300b33 Mapster32: pull out some code from M32_InsertPoint() into M32_MarkPointInsertion().
git-svn-id: https://svn.eduke32.com/eduke32@5810 1a8010ca-5511-0410-912e-c29ae57300e0
2016-07-04 14:09:08 +00:00
helixhorned
f0cb3ea994 SDL2 layer: in Mapster32, fix menu Ctrl-F in case NumLock is on.
git-svn-id: https://svn.eduke32.com/eduke32@5808 1a8010ca-5511-0410-912e-c29ae57300e0
2016-07-04 14:09:06 +00:00
helixhorned
46f39b725c engine.c: fix potential smostwall[-1] access. Found by ASan.
git-svn-id: https://svn.eduke32.com/eduke32@5807 1a8010ca-5511-0410-912e-c29ae57300e0
2016-07-04 14:09:05 +00:00
helixhorned
bcce4cd531 Fix non-HAVE_CLIPSHAPE_FEATURE build.
Used for example with DEBUGGINGAIDS=2, i.e. sanitizers enabled.

git-svn-id: https://svn.eduke32.com/eduke32@5806 1a8010ca-5511-0410-912e-c29ae57300e0
2016-07-04 14:09:03 +00:00
Plagman
1b947c7b07 nice nice good stuff
git-svn-id: https://svn.eduke32.com/eduke32@5805 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 05:31:54 +00:00
terminx
0d41360676 Build fix
git-svn-id: https://svn.eduke32.com/eduke32@5804 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 04:29:06 +00:00
terminx
95f7cf0982 "return" is not a function.
git-svn-id: https://svn.eduke32.com/eduke32@5803 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:34:41 +00:00
terminx
951ad678c4 Usual cleanup type stuff involving vectors and variable scopes.
git-svn-id: https://svn.eduke32.com/eduke32@5802 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:34:29 +00:00
terminx
0e713e698f Separate art tile related functions out from engine.c and into tiles.c
git-svn-id: https://svn.eduke32.com/eduke32@5801 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:34:25 +00:00
terminx
03daded192 Vectorize a few more things.
git-svn-id: https://svn.eduke32.com/eduke32@5800 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:34:18 +00:00
terminx
29a9b93517 FORCE_INLINE a couple of Polymost support functions.
git-svn-id: https://svn.eduke32.com/eduke32@5799 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:34:10 +00:00
terminx
5800cd588c tsectortype -> usectortype
twalltype -> uwalltype
tspritetype -> uspritetype

No other changes.

git-svn-id: https://svn.eduke32.com/eduke32@5796 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:58 +00:00
terminx
0562de125f More changes similar to the previous commit
git-svn-id: https://svn.eduke32.com/eduke32@5795 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:45 +00:00
terminx
dd1d02a0e7 Change a bunch of engine functions that access sprites, walls, and sectors in a read-only fashion to use the untracked versions of those structs.
git-svn-id: https://svn.eduke32.com/eduke32@5794 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:39 +00:00
terminx
3b7aa279b1 Clipping function tweaks. Fixes building without HAVE_CLIPSHAPE_FEATURE.
git-svn-id: https://svn.eduke32.com/eduke32@5793 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:35 +00:00
terminx
32450bdd68 Relocate maphack related code into mhk.c.
This commit also relocates clipping related code into clip.c and makes a few other minor changes, because I fucked up and merged the commits together. God damn it.

git-svn-id: https://svn.eduke32.com/eduke32@5792 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:30 +00:00
terminx
cb2382285f Separate screen capture code from engine.c into screenshot.c
git-svn-id: https://svn.eduke32.com/eduke32@5791 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:19 +00:00
terminx
3eb979f8da Split 2d mode editor stuff that remained in engine.c into 2d.c.
git-svn-id: https://svn.eduke32.com/eduke32@5790 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:14 +00:00
terminx
205a757109 Move palette related functionality from engine.c to palette.c/h.
git-svn-id: https://svn.eduke32.com/eduke32@5789 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:06 +00:00
terminx
cdcc983a22 Move hash table stuff out of engine.c and into hash.c/h.
git-svn-id: https://svn.eduke32.com/eduke32@5788 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:32:53 +00:00
terminx
aca0807a81 Performance fix for Polymost wall sprite z-fighting avoidance
git-svn-id: https://svn.eduke32.com/eduke32@5787 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:32:47 +00:00
terminx
85d0543763 This is stupid as fuck, but I swear I profiled it and it was faster this way. Looked like a cache miss on the first access of the pointers.
git-svn-id: https://svn.eduke32.com/eduke32@5785 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:32:40 +00:00
terminx
42ece182e4 Pragma tweaks
git-svn-id: https://svn.eduke32.com/eduke32@5784 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:32:37 +00:00
hendricks266
e06cabb8aa Remove x86 asm pragmas for readpixel and drawpixel and replace them with their C versions.
This fixes a crash in the editor's 2D mode, reported by Paul B.

git-svn-id: https://svn.eduke32.com/eduke32@5781 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-15 07:08:48 +00:00
hendricks266
8ef2032035 Makefile: Revamp setup of all things SDL.
Highlights:
*Building with msys2 can now take advantage of sdl-config and sdl2-config if present.
*Add a header check to error out if SDL_mixer's major version does not match SDL.
*Building with frameworks on OS X works again.

Notes:
*Those cross compiling, particularly targeting Windows, may need to invoke make with SDLCONFIG='' to avoid bringing in libs and headers from the host.

git-svn-id: https://svn.eduke32.com/eduke32@5778 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-15 07:08:35 +00:00
hendricks266
b1b7f13a41 Polymer: Correct an oversight in r3580.
git-svn-id: https://svn.eduke32.com/eduke32@5775 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-10 18:23:25 +00:00
hendricks266
3adda0cbd3 Polymer: Revert part of r5481. We can't rely on the sprite trackers to tell us when tsprites change.
git-svn-id: https://svn.eduke32.com/eduke32@5774 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-10 18:23:22 +00:00
hendricks266
afe530942c BSD: Fix build on OpenBSD. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5772 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-06 22:13:05 +00:00
hendricks266
d33a443b2e Revert r5658. This fixes the disappearing chaingun problem.
git-svn-id: https://svn.eduke32.com/eduke32@5771 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-05 04:46:43 +00:00
hendricks266
31e0cdd87b GL: In uploadtexture, don't assume that a non-masking texture can safely be sent to the driver without the alpha channel.
git-svn-id: https://svn.eduke32.com/eduke32@5770 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-05 04:46:40 +00:00
hendricks266
f0f7b04652 Polymer: Fix the oversight in handling tspr->extra from r5400 by setting it to zero in polymer_scansprites.
git-svn-id: https://svn.eduke32.com/eduke32@5769 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-05 04:46:37 +00:00
hendricks266
0434a87e3a Remove trailing whitespace from anything we don't need to rebase from an upstream.
git-svn-id: https://svn.eduke32.com/eduke32@5768 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-05 04:46:28 +00:00
hendricks266
31606866f1 Add some preprocessor checks on the output format to the asm.
git-svn-id: https://svn.eduke32.com/eduke32@5767 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-05 04:46:06 +00:00