Commit graph

17 commits

Author SHA1 Message Date
Christoph Oelckers
55a879fcc0 - put EDuke frontend source into a namespace.
This commit does not work yet!
2019-09-21 22:53:00 +02:00
Christoph Oelckers
30c47a8511 - include namespace file in all sources as the very first include. 2019-09-21 20:59:54 +02:00
pogokeen
222e593437 Change some clocks to support sub-tick precision using a new class, ClockTicks.
Using that higher precision, interpolate at a higher granularity.
Further, truncate the target interpolation time to vertical blank boundaries to avoid producing temporal artifacts.
Fix issues caused by interpolation calculations being handled differently in multiple places (and fix cases where smoothratios were being thrown away only to be redone without checking all proper conditions).
Ensure ClockTicks changes do not break other targets (EKenBuild, VoidSW), but note any interpolation there is not similarly updated.

git-svn-id: https://svn.eduke32.com/eduke32@8050 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
#	source/build/src/sdlayer.cpp
2019-09-20 21:09:14 +02:00
hendricks266
ba91dd0120 Move cheat descriptions from menus.cpp to cheats.cpp
git-svn-id: https://svn.eduke32.com/eduke32@7895 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:44:06 +02:00
hendricks266
66032defbb Don't lock out cheats in skill 4 if FURY
git-svn-id: https://svn.eduke32.com/eduke32@7815 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:17:53 +02:00
terminx
c96ec9d440 This is just syntax and formatting
No functional changes.

git-svn-id: https://svn.eduke32.com/eduke32@7776 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:39:09 +02:00
terminx
ad7d61baa1 Use range-based loops for simplicity
git-svn-id: https://svn.eduke32.com/eduke32@7130 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:33:40 +00:00
pogokeen
3ad44df555 ud.showfps > 2 now shows Game Update time and Game Update & Draw time (along with the min & max Game Update time) for easier performance analysis
git-svn-id: https://svn.eduke32.com/eduke32@6882 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-08 17:32:11 +00:00
hendricks266
190d71832a Temporarily revert r6633.
git-svn-id: https://svn.eduke32.com/eduke32@6639 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-31 05:23:43 +00:00
hendricks266
0542d32989 Modernize naming of gamefuncs.
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6633 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-30 16:02:33 +00:00
hendricks266
af6097a281 Fix more uses of lotag with values >= 32768 beyond those reported as warnings.
git-svn-id: https://svn.eduke32.com/eduke32@6602 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:42 +00:00
hendricks266
1396f51ca2 Fix all "truncation of constant value" warnings in MSVC due to restoring hitag/lotag to signedness.
git-svn-id: https://svn.eduke32.com/eduke32@6601 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:38 +00:00
hendricks266
b713b8489d Pass the parameters of the warp and skill cheats to EVENT_ACTIVATECHEAT through userdef[].m_* and read them back afterward.
git-svn-id: https://svn.eduke32.com/eduke32@6445 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:22 +00:00
hendricks266
c980410ecc Remove special limitations on CON customization access to the DNCGS cheat.
git-svn-id: https://svn.eduke32.com/eduke32@6349 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:43:50 +00:00
hendricks266
a6842482de Allow certain debugging-specific cheats to be used from the console even in skill 4.
git-svn-id: https://svn.eduke32.com/eduke32@6332 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-06 14:43:17 +00:00
hendricks266
d43fb548cf Abolish all " ={ " when assigning a struct. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6061 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-05 20:58:33 +00:00
hendricks266
1cc9d13ccf The great repository rearrangement of 2017.
Files moved but not modified. Changes to follow in a subsequent commit.

You down with CPP?

git-svn-id: https://svn.eduke32.com/eduke32@6055 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-01 10:01:11 +00:00
Renamed from polymer/eduke32/source/cheats.c (Browse further)