Commit graph

6 commits

Author SHA1 Message Date
terminx
45d93544a6 Source code "cleanup," herein referred to as "rape"
git-svn-id: https://svn.eduke32.com/eduke32@1625 1a8010ca-5511-0410-912e-c29ae57300e0
2010-05-02 23:27:30 +00:00
terminx
f3fbf8d9a3 Add support for cvars of type 'double', fix vid_gamma/brightness/contrast cvars, save cvars to eduke32_binds.cfg at shutdown, better method for drawing the floor textures in Mapster32 2D mode, slightly more yellow/orange lights on fire/rockets/lasers/etc
git-svn-id: https://svn.eduke32.com/eduke32@1358 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-30 21:09:44 +00:00
terminx
30a649c86f Some more cvar stuff
git-svn-id: https://svn.eduke32.com/eduke32@1355 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 19:43:51 +00:00
terminx
e11dbd7428 Unify cvar handling between the engine and game sides of things
git-svn-id: https://svn.eduke32.com/eduke32@1352 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 06:20:07 +00:00
terminx
d6914ed108 ass rape
git-svn-id: https://svn.eduke32.com/eduke32@1205 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-09 09:29:17 +00:00
terminx
d9867cfaaf Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
git-svn-id: https://svn.eduke32.com/eduke32@1105 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-20 03:09:19 +00:00
Renamed from polymer/build/include/osd.h (Browse further)