Christoph Oelckers
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0f2c4f7760
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- added stripped down SNDINFO parser so that the music related settings can be specified.
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2019-11-11 22:52:07 +01:00 |
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Christoph Oelckers
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cee5891409
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- so music is finally working but I don't know - adding a second sound backend because the existing one is such a piece of shit is certainly not the best solution.
I'll probably replace the SDL and DirectSound outputs with OpenAL later - let's hope that the mixer is at least flexible enough to handle that...
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2019-11-11 21:50:20 +01:00 |
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Christoph Oelckers
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51a5fecc02
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- something can be heard, but it's crap.
This sound code is really strange.
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2019-11-11 19:53:06 +01:00 |
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Christoph Oelckers
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29d16868c9
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- fixed compile errors.
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2019-11-11 17:51:30 +01:00 |
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Christoph Oelckers
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f6a9bb770d
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- fixed most issues with newly added music files
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2019-11-11 01:01:18 +01:00 |
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Christoph Oelckers
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ae06d19008
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- added remaining music files to project
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2019-11-11 00:31:36 +01:00 |
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Christoph Oelckers
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5e95ef5322
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- added the rest of GZDoom's music interface.
This still needs to be integrated.
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2019-11-11 00:23:52 +01:00 |
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