Mitchell Richters
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1dc6edfa56
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- create SW dynamic CCMD warptocoords .
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2020-08-04 17:53:34 +10:00 |
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Christoph Oelckers
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d526c6401f
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- use the generic cheat system for Blood.
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2020-08-03 20:51:31 +02:00 |
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Christoph Oelckers
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218a9c84fd
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- removed the last remaining Blood helpers from the file system, also deleted a few short files whose contents could be moved.
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2020-07-27 19:38:41 +02:00 |
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Christoph Oelckers
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99161e2e4a
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- made ps an array of player_struct like it originally was.
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2020-07-15 00:26:58 +02:00 |
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Christoph Oelckers
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aa01adb2f1
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- removed osd.h as it was merely a minimal wrapper around c_dispatch, giving some alias names.
Nothing that's needed when cutting ties to upstream.
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2020-07-14 14:00:27 +02:00 |
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Christoph Oelckers
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55a3c62b59
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- use GZDoom's 2D drawer.
Console and menu font colors are not ok yet, aside from that it works.
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2020-05-25 17:11:32 +02:00 |
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Christoph Oelckers
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8e87674d4c
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- backend code matching with GZDoom
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2020-04-12 08:30:40 +02:00 |
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Christoph Oelckers
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66ecb05eb8
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- use Printf as the only command to print to the console.
All uses of OSD_Printf, initprintf etc. have been renamed.
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2020-04-12 08:30:38 +02:00 |
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Christoph Oelckers
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e2f5e8fe34
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- renamed 'common' to 'core'.
We'll need 'common' for something else.
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2020-04-12 08:30:36 +02:00 |
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Christoph Oelckers
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d7e54f83de
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- fixed ShadowWarrior's 'map' CCMD.
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2020-02-05 18:55:10 +01:00 |
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Christoph Oelckers
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4bf519dcb0
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- fixed copy/pasted broken 'map' CCMD.
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2020-01-30 20:25:52 +01:00 |
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Christoph Oelckers
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8657ecb35d
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- implemented 'map' CCMD for all games.
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2020-01-28 11:20:30 +01:00 |
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Rachael Alexanderson
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52897c0cbb
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- complete the "give" commands for Shadow Warrior
- add a "levelwarp" cheat for Shadow Warrior
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2020-01-23 12:56:19 -05:00 |
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Rachael Alexanderson
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ae001b6cda
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- oops, missing files
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2020-01-23 07:13:20 -05:00 |
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