Commit Graph

4 Commits

Author SHA1 Message Date
hendricks266 1cc9d13ccf The great repository rearrangement of 2017.
Files moved but not modified. Changes to follow in a subsequent commit.

You down with CPP?

git-svn-id: https://svn.eduke32.com/eduke32@6055 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-01 10:01:11 +00:00
helixhorned 4bc5ed0e83 have gltexcompr option in mapster32; fix prhighpal.py script
git-svn-id: https://svn.eduke32.com/eduke32@1755 1a8010ca-5511-0410-912e-c29ae57300e0
2011-01-09 22:49:50 +00:00
helixhorned e66bec5e31 Make mapster32 know r_downsize parameter. For best caching performance, this and glusetexcache should be the same as for the game. Highpalookup script can now generate maps equivalent to the current PHRP tint defs.
git-svn-id: https://svn.eduke32.com/eduke32@1754 1a8010ca-5511-0410-912e-c29ae57300e0
2011-01-09 18:53:06 +00:00
plagman 69feee634b Move the highpalookup python helper scripts somewhere that makes sense and
that's packaged by synthesis source snapshots (zebioman request).



git-svn-id: https://svn.eduke32.com/eduke32@1753 1a8010ca-5511-0410-912e-c29ae57300e0
2011-01-07 01:50:23 +00:00
Renamed from polymer/prhighpal.py (Browse further)