Christoph Oelckers
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8f3cc0b5af
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- removed screen tilting code for software renderer.
Since this doesn't work anymore the code is no longer needed - and it stands in the way of doing camera textures purely in hardware.
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2020-03-29 08:36:39 +02:00 |
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Christoph Oelckers
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454f796b69
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- collect all 3D geometry in a list so that it can be rendered later.
With this out of the way the renderer can now be switched to the core profile.
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2020-01-18 22:41:08 +01:00 |
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Christoph Oelckers
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62ecedf1f8
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- got it to the point where it can render to the GL surface from the native backend.
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2019-12-23 19:37:40 +01:00 |
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Christoph Oelckers
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10683e9123
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- added GZDoom's Windows backend code.
Compiles but doesn't link yet.
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2019-12-22 20:55:47 +01:00 |
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