- Exhumed: Make FillWeapons() fill the ammo count to the maximum allowed by the game for all weapons (300).

This commit is contained in:
Mitchell Richters 2021-07-17 14:54:36 +10:00
parent 7607190dad
commit f9b75b1aa9

View file

@ -99,7 +99,7 @@ void FillWeapons(short nPlayer)
for (int i = 0; i < kMaxWeapons; i++) for (int i = 0; i < kMaxWeapons; i++)
{ {
if (WeaponInfo[i].d) { if (WeaponInfo[i].d) {
PlayerList[nPlayer].nAmmo[i] = 99; PlayerList[nPlayer].nAmmo[i] = 300;
} }
} }