From f9b75b1aa9175569be997c0080255a03f77c6d5b Mon Sep 17 00:00:00 2001 From: Mitchell Richters Date: Sat, 17 Jul 2021 14:54:36 +1000 Subject: [PATCH] - Exhumed: Make `FillWeapons()` fill the ammo count to the maximum allowed by the game for all weapons (300). --- source/games/exhumed/src/gun.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/games/exhumed/src/gun.cpp b/source/games/exhumed/src/gun.cpp index e88bb8a0f..67f67881a 100644 --- a/source/games/exhumed/src/gun.cpp +++ b/source/games/exhumed/src/gun.cpp @@ -99,7 +99,7 @@ void FillWeapons(short nPlayer) for (int i = 0; i < kMaxWeapons; i++) { if (WeaponInfo[i].d) { - PlayerList[nPlayer].nAmmo[i] = 99; + PlayerList[nPlayer].nAmmo[i] = 300; } }