mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-28 20:40:47 +00:00
- Duke (RR): Adjust when to call DrawWeaponBar()
within Statusbar()
.
* Partially addresses #1 of https://forum.zdoom.org/viewtopic.php?f=340&t=70284.
This commit is contained in:
parent
e63f5e1ae7
commit
f46d9499a5
1 changed files with 1 additions and 1 deletions
|
@ -352,7 +352,7 @@ public:
|
|||
BeginStatusBar(320, 200, wh + h);
|
||||
DrawInventory(p, 160, 154, 0);
|
||||
|
||||
if (hud_size < Hud_Stbar)
|
||||
if (hud_size <= Hud_Stbar)
|
||||
DrawWeaponBar(p, top);
|
||||
|
||||
if (hud_size == Hud_StbarOverlay) Set43ClipRect();
|
||||
|
|
Loading…
Reference in a new issue